The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.69
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.4
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.61
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
78.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
10.2
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.48
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
74.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Sinker
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Sinker
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Sinker
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Body: 6-foot-0, 163 pounds. Athletic, slender build. Has some twitch. Room to add strength and size. Projects to add to his numbers as he continues to develop physically. Defense: OF. Clean actions coming through the ball. Feet work to get around the ball and get him on line. Exchanges chest high. Stays mostly upright through the throwing process. Projects as a corner outfielder with current footspeed. Arm: LH. 74 mph. Quick, high ¾ arm action. Some carry. Accurate. Hit: LHH. Tall, open set up. Small leg kick to bring him back to square with slight arm bar. Efficient path into the zone with some natural lift through extension. High one handed finish. Power potential to the pull side. Can drive the ball to both gaps. Middle of the order type bat. Power: 91 mph Exit Velocity via TrackMan Run: 7.48 Laser Timed 60
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Delivery:Tall, hybrid start. Clean, low effort delivery. Chest high peaking leg kick with slight coil. Lands slightly across his body. Throwing over a high front side. Staying tall throughout his delivery falling slightly towards the 3B side after his follow through. Polished for his age. Arm Action: LH. Quick, clean arm action. Repeats well. ¾ arm slot.
FB: Max 84 mph. Sat 78-84 mph. Avg. Spin Rate - 1994 RPM. Downhill action. Lives down in the zone. Located well during his outing.
CB: 67-71 mph. Avg. Spin Rate - 1879 RPM. 1/7 shape. Flashes some back up action.
Draft Reports
Contact
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Body: 6-foot-0, 163 pounds. Athletic, slender build. Has some twitch. Room to add strength and size. Projects to add to his numbers as he continues to develop physically.
Defense: OF. Clean actions coming through the ball. Feet work to get around the ball and get him on line. Exchanges chest high. Stays mostly upright through the throwing process. Projects as a corner outfielder with current footspeed.
Arm: LH. 74 mph. Quick, high ¾ arm action. Some carry. Accurate.
Hit: LHH. Tall, open set up. Small leg kick to bring him back to square with slight arm bar. Efficient path into the zone with some natural lift through extension. High one handed finish. Power potential to the pull side. Can drive the ball to both gaps. Middle of the order type bat.
Power: 91 mph Exit Velocity via TrackMan
Run: 7.48 Laser Timed 60
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Delivery: Tall, hybrid start. Clean, low effort delivery. Chest high peaking leg kick with slight coil. Lands slightly across his body. Throwing over a high front side. Staying tall throughout his delivery falling slightly towards the 3B side after his follow through. Polished for his age.
Arm Action: LH. Quick, clean arm action. Repeats well. ¾ arm slot.
FB: Max 84 mph. Sat 78-84 mph. Avg. Spin Rate - 1994 RPM. Downhill action. Lives down in the zone. Located well during his outing.
CB: 67-71 mph. Avg. Spin Rate - 1879 RPM. 1/7 shape. Flashes some back up action.