The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.12
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
87.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.6
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.35
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
84.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Hit: (LHH) Starts in a tall stance with a slow controlled load, then uses a leg kick. Above average bat speed. Good extension on his finish, flat swing. Up the middle approach.
Power: 90 mph exit velocity, average 80.32 mph. 63.51 mph bat speed average. 20.46 mph hand speed average.
Defense: (OF) Sure soft hands, athletic footwork, clean fluid exchange. Smooth. Fielded the ball to the side with athletic movement laterally.
Arm: 87 mph outfield velocity. Loose arm action, high ¾ slot, consistent accuracy.
Speed: 7.12 (60-yard).
2/7/19 - Stands at 5-foot-11, 150-pounds, left-handed hitting outfielder, lean, athletic build. Defensively, fields position athletically with fluid footwork, clean on exchanges. Arm works long and loose from a high ¾ slot, 81 mph. Offensively, balanced setup, leg kick timing trigger, hands load back, maintains good balance. Line drive type hitter, barrel works level through the zone, 81 mph exit velocity. Ran a 7.62 laser-timed 60.
06/23/18- 5-foot-10, 140 pounds, he has a frame you can see growing a few inches and adding a ton of muscle as he matures. Offensively, he has a leg kick trigger that comes down in a bit of a short stride. There is separation and present bat speed and leverage. As he matures, the leg kick and load will work with more rhythm and strength and should translate to gap-to-gap power. While there are some mechanics that will continue to be cleaned up with maturity, here are a lot of tools that should project in the future.
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
Position: OF/OF
Body: 5-foot-11, 165-pound slim frame.
Hit: (LHH) Starts in a tall stance with a slow controlled load, then uses a leg kick. Above average bat speed. Good extension on his finish, flat swing. Up the middle approach.
Power: 90 mph exit velocity, average 80.32 mph. 63.51 mph bat speed average. 20.46 mph hand speed average.
Defense: (OF) Sure soft hands, athletic footwork, clean fluid exchange. Smooth. Fielded the ball to the side with athletic movement laterally.
Arm: 87 mph outfield velocity. Loose arm action, high ¾ slot, consistent accuracy.
Speed: 7.12 (60-yard).
2/7/19 - Stands at 5-foot-11, 150-pounds, left-handed hitting outfielder, lean, athletic build. Defensively, fields position athletically with fluid footwork, clean on exchanges. Arm works long and loose from a high ¾ slot, 81 mph. Offensively, balanced setup, leg kick timing trigger, hands load back, maintains good balance. Line drive type hitter, barrel works level through the zone, 81 mph exit velocity. Ran a 7.62 laser-timed 60.
06/23/18- 5-foot-10, 140 pounds, he has a frame you can see growing a few inches and adding a ton of muscle as he matures. Offensively, he has a leg kick trigger that comes down in a bit of a short stride. There is separation and present bat speed and leverage. As he matures, the leg kick and load will work with more rhythm and strength and should translate to gap-to-gap power. While there are some mechanics that will continue to be cleaned up with maturity, here are a lot of tools that should project in the future.