A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Robinson is 6-2 with long athletic frame with projection left to it. Throws from multiple arm slots, primarily a very low three-quarters but will also hinge at the waist to go submarine. Long loose quick arm action with some effort to his delivery. Fastball was 85-88, touching 89 from his normal arm slot with hard late armside run that also gets a bit of depth to it. Drops down submarine, fastball is 80-81 from down low with heavy sink to it. Slider was 74-77 with good armspeed and hard 10/4 break to it. Showed control not command, was around the zone. Still has more velo in his future.
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Robinson is 6-2 with long athletic frame with projection left to it. Throws from multiple arm slots, primarily a very low three-quarters but will also hinge at the waist to go submarine. Long loose quick arm action with some effort to his delivery. Fastball was 85-88, touching 89 from his normal arm slot with hard late armside run that also gets a bit of depth to it. Drops down submarine, fastball is 80-81 from down low with heavy sink to it. Slider was 74-77 with good armspeed and hard 10/4 break to it. Showed control not command, was around the zone. Still has more velo in his future.