The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.02
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
85.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.2
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
6.58
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
85.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.8
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
6.88
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
79.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.7
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
6.96
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
73.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.66
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
3.81
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.02
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
80.12
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
82.32
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Physical: Advanced, projectable 6-foot-3, 175-pound frame. 7.13 runner in the 60YD.
Offensively: RHH. Slightly bent, even stance, as the hands begin higher. Utilized a leg-lift stride to initiate a whippy, flat path into the hitting zone. Leveraged approach that went and got the ball off the front foot; posted T91MPH EV via Trackman, up to an estimated 310FT. Developing gap power to the pull-side, more to come.
Defensively: The middle infielder gained ground from long strides, bent at the waist with a soft funnel inwards. Reached back for a lively 85MPH across the INF, in rhythm (H ¾). Made the play on the run out of a lower slot.
Pitching: RHP. Compact delivery from the middle of the rubber; separates well and a full ROM arm-swing generates carry to an 84-85, T86MPH FB. Changed eye level with a two plane 69-72MPH CB on an 11/5 tilt (strikes).
6/14/22
Physical: Highly athletic, upside frame at 6-foot-3, 175lbs. 6.88 runner in the 60.
Offensively: RHH. Slightly open stance with loose hands high at the shoulder to begin. Utilized a leg-lift stride to initiate the swing through a whippy, flat path into the hitting zone. Produced consistent leverage while blocking off a stiff lead-leg at impact, recording a T94 mph exit velocity during BP. Lived on the sweet spot and demonstrated success to the pull-side gap with a 50% line-drive rate.
Defensively: The middle infielder featured choppy feet, ranging to his glove-hand side with ability to finish on the throw. Beat the ball to the spot with likeable posture, fielding cleanly and releasing up to 79 mph (H ¾) across the dirt.
Pitching: RHP. Starts off the middle-left side; clean, consistent pace down the mound with some hip-coil at the top of the stack. Repeated stride length and got over the front side on a 79-81, T83 mph FB with carry/run traits. Mixed short, two-plane CB on an 11/5 tilt, showing feel for spin at 60% zone rate.
8/03/21
Physical: Athletic, lengthy 6-foot-2, 175lb frame with projection. 6.96 runner in the 60-yard dash.
Offensively: RHH - Even, slightly bent stance with hip-coil as the hands started at the shoulder. Utilized a toe-tap stride to initiate a flat, consistent barrel path into the hitting zone. Arrived negative at times to impact, creating a groundball approach with good extension on the front-side. Sprayed barrels through the middle of the field up to a T91 mph bat-exit velocity, and produced a near 250 foot batted ball distance at his peak (singles power). Good bat to ball skills with minimal swing and miss traits in the swing.
Defensively: The shortstop moved adequately to his left, fielding outside the left foot with one-hand and got the hips in line before releasing from a H ¾ slot. Took good routes in either direction and could attack the slow roller play. The arm worked accurately across the diamond up to 73 mph.
Pitching: RHP - Taller, compact delivery with some paused parts to it; found a balanced stack before driving in-line with length towards the mitt at H ¾ slot. The FB ranged from 79-81 mph with some heavy action. Mixed a well-commanded 67-69 mph CH with killed spin at 813rpms.
2/06/21
Physical: Long and lean 6-foot-1, 170-pound with present projectability in the actions. 7.38 runner in the 60-yard dash.
Offensively: RHH - Slightly crouched, even stance with the hands starting straight up and down next to the ear. Utilized an early toe tap stride as the timing mechanism, releasing the bat head through a flat path and into the hitting zone. Good leverage at the plate with long arms and liked pitches out over the plate that he could elevate to the pull-side. Recorded an impressive 50% line drive rate per Trackman Baseball while recording a peak bat-exit velocity of 88 mph. More to come as he continues holding more physicality on the frame.
Defensively: The shortstop moved well laterally with rangy actions to the glove hand side. Slightly choppy on the approach and had no issues moving to "one hand" fielding technique outside the body on occasion. Medium posture with developing footwork, up to 67 mph across the diamond with a couple extra ticks available.
Pitching: RHP - Tall setup off the middle-left side of the rubber; average pace to the delivery with a side rocker step into a medium-high leg lift just above the belt line. Slight hip coil at the top of the stack, good directional drive out towards the plate. Released from a whippy, high 3/4 slot on the front side with quality extension. FB ranged from 79-81 mph with increased play down in the zone. Mixed a developing 64-66 mph breaker that backs up at the moment, and countered with a 70 mph CH which will have a chance down the line.
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Physical: Advanced, projectable 6-foot-3, 175-pound frame. 7.13 runner in the 60YD.
Offensively: RHH. Slightly bent, even stance, as the hands begin higher. Utilized a leg-lift stride to initiate a whippy, flat path into the hitting zone. Leveraged approach that went and got the ball off the front foot; posted T91MPH EV via Trackman, up to an estimated 310FT. Developing gap power to the pull-side, more to come.
Defensively: The middle infielder gained ground from long strides, bent at the waist with a soft funnel inwards. Reached back for a lively 85MPH across the INF, in rhythm (H ¾). Made the play on the run out of a lower slot.
Pitching: RHP. Compact delivery from the middle of the rubber; separates well and a full ROM arm-swing generates carry to an 84-85, T86MPH FB. Changed eye level with a two plane 69-72MPH CB on an 11/5 tilt (strikes).
Physical: Highly athletic, upside frame at 6-foot-3, 175lbs. 6.88 runner in the 60.
Offensively: RHH. Slightly open stance with loose hands high at the shoulder to begin. Utilized a leg-lift stride to initiate the swing through a whippy, flat path into the hitting zone. Produced consistent leverage while blocking off a stiff lead-leg at impact, recording a T94 mph exit velocity during BP. Lived on the sweet spot and demonstrated success to the pull-side gap with a 50% line-drive rate.
Defensively: The middle infielder featured choppy feet, ranging to his glove-hand side with ability to finish on the throw. Beat the ball to the spot with likeable posture, fielding cleanly and releasing up to 79 mph (H ¾) across the dirt.
Pitching: RHP. Starts off the middle-left side; clean, consistent pace down the mound with some hip-coil at the top of the stack. Repeated stride length and got over the front side on a 79-81, T83 mph FB with carry/run traits. Mixed short, two-plane CB on an 11/5 tilt, showing feel for spin at 60% zone rate.
Physical: Athletic, lengthy 6-foot-2, 175lb frame with projection. 6.96 runner in the 60-yard dash.
Offensively: RHH - Even, slightly bent stance with hip-coil as the hands started at the shoulder. Utilized a toe-tap stride to initiate a flat, consistent barrel path into the hitting zone. Arrived negative at times to impact, creating a groundball approach with good extension on the front-side. Sprayed barrels through the middle of the field up to a T91 mph bat-exit velocity, and produced a near 250 foot batted ball distance at his peak (singles power). Good bat to ball skills with minimal swing and miss traits in the swing.
Defensively: The shortstop moved adequately to his left, fielding outside the left foot with one-hand and got the hips in line before releasing from a H ¾ slot. Took good routes in either direction and could attack the slow roller play. The arm worked accurately across the diamond up to 73 mph.
Pitching: RHP - Taller, compact delivery with some paused parts to it; found a balanced stack before driving in-line with length towards the mitt at H ¾ slot. The FB ranged from 79-81 mph with some heavy action. Mixed a well-commanded 67-69 mph CH with killed spin at 813rpms.
Physical: Long and lean 6-foot-1, 170-pound with present projectability in the actions. 7.38 runner in the 60-yard dash.
Offensively: RHH - Slightly crouched, even stance with the hands starting straight up and down next to the ear. Utilized an early toe tap stride as the timing mechanism, releasing the bat head through a flat path and into the hitting zone. Good leverage at the plate with long arms and liked pitches out over the plate that he could elevate to the pull-side. Recorded an impressive 50% line drive rate per Trackman Baseball while recording a peak bat-exit velocity of 88 mph. More to come as he continues holding more physicality on the frame.
Defensively: The shortstop moved well laterally with rangy actions to the glove hand side. Slightly choppy on the approach and had no issues moving to "one hand" fielding technique outside the body on occasion. Medium posture with developing footwork, up to 67 mph across the diamond with a couple extra ticks available.
Pitching: RHP - Tall setup off the middle-left side of the rubber; average pace to the delivery with a side rocker step into a medium-high leg lift just above the belt line. Slight hip coil at the top of the stack, good directional drive out towards the plate. Released from a whippy, high 3/4 slot on the front side with quality extension. FB ranged from 79-81 mph with increased play down in the zone. Mixed a developing 64-66 mph breaker that backs up at the moment, and countered with a 70 mph CH which will have a chance down the line.