The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
75.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.68
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
75.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.8
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.70
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
72.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.76
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.11
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.48
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Physical: 6-5, 200 pounds; Long, sturdy build. Pitching: Uses a glove side setup working primarily from the stretch. Mid chest leg drive with shoulders outside the hips. Has a long stride landing inline with the plate. Moderate arm swing while stabbing downward; high 3/4 slot. Spins off 3B side with finish. FB: Peak velo of 79 MPH, while sitting 76-78 MPH; commands both sides. CB: 65-67 MPH; early action.
10/01/22
Physical: 6-foot-4, 210 pounds; Long, full build. 7.64 runner in the 60. Offensively: LHH. Closed setup, with feet just outside his shoulders; bat positioned at a 45 degree angle. Short take back with the hands with a toe-tap for timing. Stays behind the ball while showing a strong lower half. Showed a compact swing path with a two handed finish. More groundballs than line drives and flyballs with a peak exit velocity of 89 MPH via Trackman. Effortless swing with an above average sweet spot %. Defensively: Starts with a balanced setup; static during pre-pitch while sitting back. Hands work through the ball while funneling to the hip before transfer. Short take back from a high/over the top arm slot. INF - 71 MPH. Pitching: Uses a center rubber setup working primarily from the stretch. Mid chest leg drive with a slight coil away from the plate. Has a moderate stride while landing slightly closed. Short take back while showing some scap load; high/over the top slot. Spins off 3B side with finish. FB: Peak velo of 76 MPH, while sitting 74-76 MPH; straight action. CB: 61-64 MPH; 11-5 shape. SL: 65-67 MPH. CH: 74 MPH.
6/29/22
Physical: 6-foot-4, 215 pounds; Long, sturdy build. 7.48 runner in the 60. Offensively: LHH. Even setup, with feet wide spread; has a pre-pitch bat waggle. Drops hands on the way back with a toe-tap for timing. Slides weight forward pre-contact. while showing an average effort from the legs. Showed a long swing path with a two handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 91 MPH via Trackman. Consistent barrel percentage. Defensively: Starts with an upright /tall setup; uses prep step while showing active feet. Hands are out in front with a clean transfer. Short take back from a standard 3/4 arm slot. INF - 71 MPH. Pitching: Uses a center rubber setup working primarily from the stretch. Mid chest leg drive with shoulders outside the hips. Has a moderate stride while landing slightly open. Long arm swing while arm stays in line with 2B; standard 3/4 slot. Square to the plate with finish. FB: Peak velo of 77 MPH, while sitting 75-76 MPH; plays up in the zone. CB: 61-63 MPH; 11-5 shape. Will be tough for hitters to pick up with a funky delivery angle.
7/28/21
Physical: Strong, projectable 6-foot-2, 195lb frame (larger proportions). 7.82 runner in the 60.
Offensively: LHH - Wide, upright stance as the hands operated high by the ear. Utilized a short leg lift stride and a circular hand pump before launch, as the swing initiated through a flat, accurate path into the hitting zone. Could get hitchy at times as he found contact at the front of the plate en route to a mostly pull-side approach to RF. Generated a T81 mph bat-exit velocity at his peak (via Trackman) with mostly singles power at the moment (270 foot distance).
Defensively: The first baseman handled himself with moderate posture and developing feel around the bag. Set up on time from an even base and fielded out in front of the middle of his body. Shuffled on time, releasing from a H ¾ slot across the diamond (71 mph arm).
Pitching: LHP - Begins off the glove side of the rubber with consistent pace down the slope and delivers from a funky ¾ slot with heavy arm-side run into the zone. Tough, heavy angle for strikes and attacked from the outset of his outing. The FB ranged from 75-77 mph, turning it over on a lateral 66-69 mph SL as a quality pair for weak contact. Then added a fading 61-62 mph CH that continues to develop.
Draft Reports
Contact
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Physical: 6-5, 200 pounds; Long, sturdy build.
Pitching: Uses a glove side setup working primarily from the stretch. Mid chest leg drive with shoulders outside the hips. Has a long stride landing inline with the plate. Moderate arm swing while stabbing downward; high 3/4 slot. Spins off 3B side with finish. FB: Peak velo of 79 MPH, while sitting 76-78 MPH; commands both sides. CB: 65-67 MPH; early action.
Physical: 6-foot-4, 210 pounds; Long, full build. 7.64 runner in the 60.
Offensively: LHH. Closed setup, with feet just outside his shoulders; bat positioned at a 45 degree angle. Short take back with the hands with a toe-tap for timing. Stays behind the ball while showing a strong lower half. Showed a compact swing path with a two handed finish. More groundballs than line drives and flyballs with a peak exit velocity of 89 MPH via Trackman. Effortless swing with an above average sweet spot %.
Defensively: Starts with a balanced setup; static during pre-pitch while sitting back. Hands work through the ball while funneling to the hip before transfer. Short take back from a high/over the top arm slot. INF - 71 MPH.
Pitching: Uses a center rubber setup working primarily from the stretch. Mid chest leg drive with a slight coil away from the plate. Has a moderate stride while landing slightly closed. Short take back while showing some scap load; high/over the top slot. Spins off 3B side with finish. FB: Peak velo of 76 MPH, while sitting 74-76 MPH; straight action. CB: 61-64 MPH; 11-5 shape. SL: 65-67 MPH. CH: 74 MPH.
Physical: 6-foot-4, 215 pounds; Long, sturdy build. 7.48 runner in the 60.
Offensively: LHH. Even setup, with feet wide spread; has a pre-pitch bat waggle. Drops hands on the way back with a toe-tap for timing. Slides weight forward pre-contact. while showing an average effort from the legs. Showed a long swing path with a two handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 91 MPH via Trackman. Consistent barrel percentage.
Defensively: Starts with an upright /tall setup; uses prep step while showing active feet. Hands are out in front with a clean transfer. Short take back from a standard 3/4 arm slot. INF - 71 MPH.
Pitching: Uses a center rubber setup working primarily from the stretch. Mid chest leg drive with shoulders outside the hips. Has a moderate stride while landing slightly open. Long arm swing while arm stays in line with 2B; standard 3/4 slot. Square to the plate with finish. FB: Peak velo of 77 MPH, while sitting 75-76 MPH; plays up in the zone. CB: 61-63 MPH; 11-5 shape. Will be tough for hitters to pick up with a funky delivery angle.
Physical: Strong, projectable 6-foot-2, 195lb frame (larger proportions). 7.82 runner in the 60.
Offensively: LHH - Wide, upright stance as the hands operated high by the ear. Utilized a short leg lift stride and a circular hand pump before launch, as the swing initiated through a flat, accurate path into the hitting zone. Could get hitchy at times as he found contact at the front of the plate en route to a mostly pull-side approach to RF. Generated a T81 mph bat-exit velocity at his peak (via Trackman) with mostly singles power at the moment (270 foot distance).
Defensively: The first baseman handled himself with moderate posture and developing feel around the bag. Set up on time from an even base and fielded out in front of the middle of his body. Shuffled on time, releasing from a H ¾ slot across the diamond (71 mph arm).
Pitching: LHP - Begins off the glove side of the rubber with consistent pace down the slope and delivers from a funky ¾ slot with heavy arm-side run into the zone. Tough, heavy angle for strikes and attacked from the outset of his outing. The FB ranged from 75-77 mph, turning it over on a lateral 66-69 mph SL as a quality pair for weak contact. Then added a fading 61-62 mph CH that continues to develop.