The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.04
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
67.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Sinker
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Sinker
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Sinker
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Body: 5-foot-11, 140 pounds. Long, lean frame. Slender, developing build. Long limbs that he uses well during his delivery. His velocity on the mound should parallel his physical development.
Delivery:Tall, narrow set up. Far right side of the rubber. Starts with a significant drop step into a slightly coiled peak. Strides on line with forward fall after release. Hides the ball well. Repeats delivery well on each of his pitches. Arm Action: RH. Long, loose arm. ¾ arm action. Projectable arm with looseness. Throws nothing straight. Will be an interesting follow.
FB: Max 79 mph. Sat 77-79 mph. Avg. Spin Rate - 1880 RPM. Arm side fade and sink. Locates well.
CB: 66-68 mph. Avg. Spin Rate - 2378 RPM. 11/5 shape. Has feel for the pitch. Flashes some back up action.
CH:71-72 mph. Avg. Spin Rate - 1538 RPM. Downhill action with some arm side fade. Comes out of the same slot as his FB. Effective down in the zone.
SL: 62-65 mph. Avg. Spin Rate - 2207 RPM. Sweeping action. More effective the farther he gets it out front.
Draft Reports
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Body: 5-foot-11, 140 pounds. Long, lean frame. Slender, developing build. Long limbs that he uses well during his delivery. His velocity on the mound should parallel his physical development.
Delivery: Tall, narrow set up. Far right side of the rubber. Starts with a significant drop step into a slightly coiled peak. Strides on line with forward fall after release. Hides the ball well. Repeats delivery well on each of his pitches.
Arm Action: RH. Long, loose arm. ¾ arm action. Projectable arm with looseness. Throws nothing straight. Will be an interesting follow.
FB: Max 79 mph. Sat 77-79 mph. Avg. Spin Rate - 1880 RPM. Arm side fade and sink. Locates well.
CB: 66-68 mph. Avg. Spin Rate - 2378 RPM. 11/5 shape. Has feel for the pitch. Flashes some back up action.
CH: 71-72 mph. Avg. Spin Rate - 1538 RPM. Downhill action with some arm side fade. Comes out of the same slot as his FB. Effective down in the zone.
SL: 62-65 mph. Avg. Spin Rate - 2207 RPM. Sweeping action. More effective the farther he gets it out front.