The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
6.92
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
94.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.8
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
6.80
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
96.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
14.6
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.02
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
92.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.4
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
6.97
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
86.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.9
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.30
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
73.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
72.64
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
The reigning Northern Nevada Player of the Year has seen his stock continue to rise over the past year with his projected tools becoming present tools that were put on display at the PBR Nevada ProCase. His day started off with a new personal best, 6.80 Laser Timed 60, then jumping straight into his batting practice session where he registered a Top Exit Velocity of 99.6 mph via TrackMan with an Average Exit Velocity of 90.26 mph, proving his ability to not only hit for power, but to consistently find the barrel. Following his offensive showing, he earned an event best Outfield Velocity of 94 mph that also translated to his ability on the mound. The Oregon commit is projected to be a two-way option for the Ducks with obvious tools on the position player side as well as an ability to command his three pitch mix on the mound, running it up to 88.17 mph during his single inning of work. His long, loose arm action, throwing on a closed front side helps him hide his pitches well striking out two while inducing weak contact from the remaining three hitters. Similar to Northern Nevada prospect, Jace Avina, from last year's PBR Nevada ProCase, we would not be the least bit surprised to see Grinsell selected in the 2022 MLB Draft.
10/21/18 - Wiry, 5-foot-10, 140. Grinsell has an athletic build. This projectable two way player is as loose and natural as they come. On the mound, his delivery is smooth and easy from the windup, gathering over the rubber and releasing from a ¾ slot. His fastball has some straight fade on his arms side. His curveball is lite but shape and spin are there. Like the fastball, his changeup has fade life to his arm side. From the stretch, he rushes a bit with the use of a slide step which hinders velocity, but the zone feel remains good. In the field, Grinsell possesses good rhythm with a long loose release and solid carry. He plays the arm side run from the outfield well. Size and strength gains might potentially shift him to corner outfield, but his quickness makes a stay in CF prominent. Grinsell stands in at the plate with an open stance, tapping back to straight knee to knee and then striding. He shows heavy hand load, tipping the barrel behind his head, providing major separation. He hits against a firm front side with some natural loft. His barrel is free and easy with whip at the end. He makes consistent hard contact and flashes raw power. He is a projectable 5 tool type player.
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The reigning Northern Nevada Player of the Year has seen his stock continue to rise over the past year with his projected tools becoming present tools that were put on display at the PBR Nevada ProCase. His day started off with a new personal best, 6.80 Laser Timed 60, then jumping straight into his batting practice session where he registered a Top Exit Velocity of 99.6 mph via TrackMan with an Average Exit Velocity of 90.26 mph, proving his ability to not only hit for power, but to consistently find the barrel. Following his offensive showing, he earned an event best Outfield Velocity of 94 mph that also translated to his ability on the mound. The Oregon commit is projected to be a two-way option for the Ducks with obvious tools on the position player side as well as an ability to command his three pitch mix on the mound, running it up to 88.17 mph during his single inning of work. His long, loose arm action, throwing on a closed front side helps him hide his pitches well striking out two while inducing weak contact from the remaining three hitters. Similar to Northern Nevada prospect, Jace Avina, from last year's PBR Nevada ProCase, we would not be the least bit surprised to see Grinsell selected in the 2022 MLB Draft.
10/21/18 - Wiry, 5-foot-10, 140. Grinsell has an athletic build. This projectable two way player is as loose and natural as they come. On the mound, his delivery is smooth and easy from the windup, gathering over the rubber and releasing from a ¾ slot. His fastball has some straight fade on his arms side. His curveball is lite but shape and spin are there. Like the fastball, his changeup has fade life to his arm side. From the stretch, he rushes a bit with the use of a slide step which hinders velocity, but the zone feel remains good. In the field, Grinsell possesses good rhythm with a long loose release and solid carry. He plays the arm side run from the outfield well. Size and strength gains might potentially shift him to corner outfield, but his quickness makes a stay in CF prominent. Grinsell stands in at the plate with an open stance, tapping back to straight knee to knee and then striding. He shows heavy hand load, tipping the barrel behind his head, providing major separation. He hits against a firm front side with some natural loft. His barrel is free and easy with whip at the end. He makes consistent hard contact and flashes raw power. He is a projectable 5 tool type player.