A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Strong and athletic at 6-foot-180-pounds. Recent Rider University recruit. Narrow set up on the first base side of the rubber. Rhythm and pace to his delivery. Shoulders stay on plane with a strong frontside. Sinks up his hands with his lower half. Easy, repeatable delivery. Long, loose, clean arm action with a higher slot. Proven strikethrower with in game success. On this day he worked 85-86 MPH, touching 88 MPH, and making easy work in his inning. CB with quality depth at 71-73 MPH, thrown for strikes at will.
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Strong and athletic at 6-foot-180-pounds. Recent Rider University recruit. Narrow set up on the first base side of the rubber. Rhythm and pace to his delivery. Shoulders stay on plane with a strong frontside. Sinks up his hands with his lower half. Easy, repeatable delivery. Long, loose, clean arm action with a higher slot. Proven strikethrower with in game success. On this day he worked 85-86 MPH, touching 88 MPH, and making easy work in his inning. CB with quality depth at 71-73 MPH, thrown for strikes at will.