The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.15
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
76.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
10.1
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.39
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
68.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
9.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
9.99
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
58.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Body: 5’10”, 150 pounds. Athletic body type. Hit: RHH. Hits from a balanced, slightly crouched, open stance at the plate. Quick back load with some hand separation and a bigger leg kick stride. Hands stay inside the ball well with a more level swing path. Maintains solid balance throughout the swing with some extension past contact. Middle of the field line drive approach. Power: 77 mph exit velocity during BP per TrackMan. Arm: RH. INF - 58 mph. Throws with short arm action from a high three-quarter slot. Defense: Fields the ball to the glove side with active feet. Exchanges are quick and clean with some momentum towards the target. Run: 9.99 60-Yard Time.
Draft Reports
Contact
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Maryland Junior Future Trials
Body: 5’10”, 150 pounds. Athletic body type.
Hit: RHH. Hits from a balanced, slightly crouched, open stance at the plate. Quick back load with some hand separation and a bigger leg kick stride. Hands stay inside the ball well with a more level swing path. Maintains solid balance throughout the swing with some extension past contact. Middle of the field line drive approach.
Power: 77 mph exit velocity during BP per TrackMan.
Arm: RH. INF - 58 mph. Throws with short arm action from a high three-quarter slot.
Defense: Fields the ball to the glove side with active feet. Exchanges are quick and clean with some momentum towards the target.
Run: 9.99 60-Yard Time.