A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Average 6-foot, 160-pound frame. Right-handed pitcher with a high-tempo, in-line delivery with a compact arm action into an over-the-top arm slot with quick arm speed, falling off to the first base side. Showed average command with action on the fastball. Downhill angle on a fastball that showed both cutting action and arm side run at times. Fastball sat in the 78-80 mph range with late life. Flashed an average breaking ball that showed solid spin with 11/5 shape and average depth at 67-68 mph.
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Average 6-foot, 160-pound frame. Right-handed pitcher with a high-tempo, in-line delivery with a compact arm action into an over-the-top arm slot with quick arm speed, falling off to the first base side. Showed average command with action on the fastball. Downhill angle on a fastball that showed both cutting action and arm side run at times. Fastball sat in the 78-80 mph range with late life. Flashed an average breaking ball that showed solid spin with 11/5 shape and average depth at 67-68 mph.