The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.02
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
82.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
The 6-foot-1, 175-pound right-hander’s arm works loose from an over-the-top slot, working with a tall/fall operation that remains in-line to the plate, moving with fluidity throughout. His fastball sat in the 82-83 mph range, topping out at 84 mph with sinking action and ASR. He showed two different breaking balls throughout his session; the first being a short 10/4 slider at 70-72 mph, and the second being a tight 11/5 curveball, 67-71 mph. Positionally, Guenther showed some of the better infield actions on the day. Plays with light, active feet, bouncy actions and sure-hands and clean, easy release with arm strength for the left side. At the plate he sets up upright and looks to elevate the baseball to the pull-side while flashing bat speed. 7.02 runner in the 60.
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The 6-foot-1, 175-pound right-hander’s arm works loose from an over-the-top slot, working with a tall/fall operation that remains in-line to the plate, moving with fluidity throughout. His fastball sat in the 82-83 mph range, topping out at 84 mph with sinking action and ASR. He showed two different breaking balls throughout his session; the first being a short 10/4 slider at 70-72 mph, and the second being a tight 11/5 curveball, 67-71 mph. Positionally, Guenther showed some of the better infield actions on the day. Plays with light, active feet, bouncy actions and sure-hands and clean, easy release with arm strength for the left side. At the plate he sets up upright and looks to elevate the baseball to the pull-side while flashing bat speed. 7.02 runner in the 60.