The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
71.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.54
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
87.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
86.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.3
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.92
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
78.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
82.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
2.03
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.40
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.74
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.74
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.17
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.68
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Body: 6-3, 196-pounds. Tall, physical frame.
Hits: RHH. Wide, balanced setup. Level path, working up te middle.
Power: 93 max exit velocity, averaged 82.8 MPH. 308' max distance.
Arm: RH. INF-83 mph.OF-86 mph. Quick, L3/4 arm action.
Defense: Athletic footwork, fields ball out front.
Run: 7.54 runner in the 60.
Body: 6-3, 196-pounds. Tall, physical frame.
Hits: RHH. Wide, balanced setup. Level path, working up te middle.
Power: 93 max exit velocity, averaged 82.8 MPH. 308' max distance.
Arm: RH. INF-83 mph.OF-86 mph. Quick, L3/4 arm action.
Defense: Athletic footwork, fields ball out front.
Run: 7.54 runner in the 60.
Positional Profile: RHP/3B
Body: 6-foot-3, 196-pounds. Tall, lean frame.
Defense: Steady footwork in OF. Average footwork in INF.
Arm: RH. INF - 83 mph. OF - 84 mph. Quick, 3/4 arm slot.
Hit: RHH. Upright, slightly open setup. Quick hands, long limbs create leverage. Loose, compact actions. Level path.
Power: 91.6 mph exit velocity. Up the middle approach, line drive hitter.
Run: 7.68 runner in the 60.