The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.41
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
79.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
85.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Big 6-foot-6, 227-pound right-hander. Feezer’s best days are ahead. Previous PBR Colorado events had Bradley’s velo up to 85.6. At the 5280 Showcase his fastball topped at 84.1. He continues to refine mechanical movements. High leg kick with great balance. Creates coil to falling delivery. Extended stride with over the top release. Clean and loose follow-through. 12/6 curveball 73-75 with spin rate of 2311. Changeup 74-77. Continues to make positive advancements in his development. Very high ceiling.
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Big 6-foot-6, 227-pound right-hander. Feezer’s best days are ahead. Previous PBR Colorado events had Bradley’s velo up to 85.6. At the 5280 Showcase his fastball topped at 84.1. He continues to refine mechanical movements. High leg kick with great balance. Creates coil to falling delivery. Extended stride with over the top release. Clean and loose follow-through. 12/6 curveball 73-75 with spin rate of 2311. Changeup 74-77. Continues to make positive advancements in his development. Very high ceiling.