The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.25
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
86.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.5
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.39
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
83.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.74
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
79.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.73
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.01
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.25
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.83
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.15
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.54
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
72.49
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
78.59
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Positional Profile: OF/2B Body: 5-11, 170-pounds. Athletic, broad-shouldered build with some strength. Hit: RHH. Upright set up, barrel waggle, lands slightly closed into athletic hitting position. Loose, fluid hands. Short and direct to the baseball, level through the zone and repeats. Easy, low-effort with rhythm, worked line drives to all fields. 62.4 mph bat speed with 15 G’s of rotational acceleration. Power: 89 max exit velocity, averaged 85.3 mph. 302’ max distance. Arm: RH. OF - 83 mph. Short arc, high 3/4 slot, accurate. Defense: One hand gather, shuffle step with good direction to home. Run: 7.29 runner in the 60.
3/18/23
Positional Profile: OF/2B Body: 5-11, 170-pounds. Strong, athletic build. Hit: RHH. Wider base, slightly open, slight crouch. Lands centered, handsy, inside path with barrel control pull side line drives. Power: 90 max exit velocity, averaged 86.3 mph. 329’ max distance. Arm: RH. OF - 86 mph. Loose, quick arm, 3/4 slot. Defense: One-hand gather, works in stride, on-line, moves laterally, athletic actions. Run: 7.25 runner in the 60.
7/12/22
Positional Profile: OF/2B Body: 5-11, 165-pounds. Wiry frame, room to fill Hits: RHH. Wider set up, front foot lift to advance forward Direct path, quicker hands, controls barrel, line drives to all fields can loft to pull side for power Power: 85 max exit velocity, averaged 77.1 MPH. 291' max distance. Arm: RH. OF-82 mph. 3/4 slot. Carry and accuracy to home. Quick draw. Defense: Run: 7.54 runner in the 60.
Draft Reports
Contact
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Positional Profile: OF/2B
Body: 5-11, 170-pounds. Athletic, broad-shouldered build with some strength.
Hit: RHH. Upright set up, barrel waggle, lands slightly closed into athletic hitting position. Loose, fluid hands. Short and direct to the baseball, level through the zone and repeats. Easy, low-effort with rhythm, worked line drives to all fields. 62.4 mph bat speed with 15 G’s of rotational acceleration.
Power: 89 max exit velocity, averaged 85.3 mph. 302’ max distance.
Arm: RH. OF - 83 mph. Short arc, high 3/4 slot, accurate.
Defense: One hand gather, shuffle step with good direction to home.
Run: 7.29 runner in the 60.
Positional Profile: OF/2B
Body: 5-11, 170-pounds. Strong, athletic build.
Hit: RHH. Wider base, slightly open, slight crouch. Lands centered, handsy, inside path with barrel control pull side line drives.
Power: 90 max exit velocity, averaged 86.3 mph. 329’ max distance.
Arm: RH. OF - 86 mph. Loose, quick arm, 3/4 slot.
Defense: One-hand gather, works in stride, on-line, moves laterally, athletic actions.
Run: 7.25 runner in the 60.
Positional Profile: OF/2B
Body: 5-11, 165-pounds. Wiry frame, room to fill
Hits: RHH. Wider set up, front foot lift to advance forward Direct path, quicker hands, controls barrel, line drives to all fields can loft to pull side for power
Power: 85 max exit velocity, averaged 77.1 MPH. 291' max distance.
Arm: RH. OF-82 mph. 3/4 slot. Carry and accuracy to home. Quick draw.
Defense:
Run: 7.54 runner in the 60.