The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.59
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.09 - 2.18
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
65.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.3
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.85
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.07 - 2.20
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
72.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
74.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.4
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.48
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
72.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.58
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.84
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.33
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.85
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Positional Profile: RHP/C Has a chance to be a impact bat. Body: 6-3, 185-pounds. Lean athletic frame. Delivery: Up - tempo delivery with some effort. Athletic finish. Arm Action: RH. Quick loose arm action with H 3/4 arm angle. FB: T81, 79-81 mph. Fastball has late life. T1886, 1785 average rpm. CB: 69-71 mph. Curveball has a sweeping action. T1778, 1582 average rpm. CH: 70-76 mph. Changeup shows some fade. T1646, 1359 average rpm.
11/05/22
Positional Profile: RHP/C Has a chance to be a impact bat. Body: 6-3, 185-pounds. Lean athletic frame. Hits: RHH. Tall, balanced set up. Short, simple stride with level barrel path. Power: 88 max exit velocity, averaged 80.3 MPH. 304' max distance. Simple swing with gap to gap approach. Arm: RH. C-72 mph. Long consistent arm action. Defense: 2.07-2.20 pop times. Sure hands, fluid exchange. Run: 7.85 runner in the 60. Vizual Edge: 75.23 Edge Score
7/21/21
TPG East II
Barks has a leaner athletic frame with long levers at 6-foot and 168-pounds. Shorter athletic open stance from the right side. Smooth transition back in the toe tap load, hands are set lower with minimal movement in the load. Lands slightly open and hips rotate completely with some violence. Hands are direct and work inside of the baseball with a level barrel path with plenty of extension and extra base intent. Showed ability to drive the ball to all fields with a top exit velocity of 88 mph. In the field Barks works to square up, feet get set in fielding position early, and fields the ball deeper with average hands. Average exchange and throws 72 mph across the infield with a full arm circle from a three-quarter slot. Ran a 8.48 60. On the mound Barks has a slower paced delivery with some rhythm. Hips and shoulders are slightly uphill throughout the delivery and lands slightly open. Arm action is full from a higher three-quarter slot. Fastball is fairly straight at 69-72 mph and works it around the zone with average feel. The curveball sits 57-60 mph with 11/5 shape and feel for the lower third of the zone.
Draft Reports
Contact
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Positional Profile: RHP/C Has a chance to be a impact bat.
Body: 6-3, 185-pounds. Lean athletic frame.
Delivery: Up - tempo delivery with some effort. Athletic finish.
Arm Action: RH. Quick loose arm action with H 3/4 arm angle.
FB: T81, 79-81 mph. Fastball has late life. T1886, 1785 average rpm.
CB: 69-71 mph. Curveball has a sweeping action. T1778, 1582 average rpm.
CH: 70-76 mph. Changeup shows some fade. T1646, 1359 average rpm.
Positional Profile: RHP/C Has a chance to be a impact bat.
Body: 6-3, 185-pounds. Lean athletic frame.
Hits: RHH. Tall, balanced set up. Short, simple stride with level barrel path.
Power: 88 max exit velocity, averaged 80.3 MPH. 304' max distance. Simple swing with gap to gap approach.
Arm: RH. C-72 mph. Long consistent arm action.
Defense: 2.07-2.20 pop times. Sure hands, fluid exchange.
Run: 7.85 runner in the 60.
Vizual Edge: 75.23 Edge Score
TPG East II
Barks has a leaner athletic frame with long levers at 6-foot and 168-pounds. Shorter athletic open stance from the right side. Smooth transition back in the toe tap load, hands are set lower with minimal movement in the load. Lands slightly open and hips rotate completely with some violence. Hands are direct and work inside of the baseball with a level barrel path with plenty of extension and extra base intent. Showed ability to drive the ball to all fields with a top exit velocity of 88 mph. In the field Barks works to square up, feet get set in fielding position early, and fields the ball deeper with average hands. Average exchange and throws 72 mph across the infield with a full arm circle from a three-quarter slot. Ran a 8.48 60. On the mound Barks has a slower paced delivery with some rhythm. Hips and shoulders are slightly uphill throughout the delivery and lands slightly open. Arm action is full from a higher three-quarter slot. Fastball is fairly straight at 69-72 mph and works it around the zone with average feel. The curveball sits 57-60 mph with 11/5 shape and feel for the lower third of the zone.