The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
90.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.19
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
84.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.8
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.26
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
84.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.5
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.98
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Delivery: Tall and fall delivery with good repeatability, consistently works straight down the mound with a consistent landing spot, consistent tempo throughout.
Arm Action: LH. Long arm action, high ¾ slot.
FB: 79-83 mph. Strikes at bottom of the zone and to arm-side, flashing arm-side run.
CB: 68-74 mph. Flashed intent to keep the pitch down.
CH: 69-73 mph. Flashed arm-side action with some strikes at bottom of the zone.
10/03/21
Positional Profile: OF/LHP
Body: 5-foot-9, 150 pounds.
Hit: LH. Balanced stance, leg kick load trigger, hands go back during the load to trigger swing, slightly uphill swing plane using the pull-side to primarily hit fly balls and line drives.
Power: 90.2 mph max exit velocity in BP, 85.9 mph average exit velocity, 291 feet max distance, and 16% of batted balls over 90 mph exit velocity.
Arm: LH. OF - 84 mph. Long arm action, ¾ slot, good carry with accurate throws at times.
Defense: Good footwork getting into fielding position, fields the ball with good momentum towards his target with a clean funnel to release.
Run: 7.26 runner in the 60.
Draft Reports
Contact
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Positional Profile: LHP/OF
Body: 5-foot-9, 150 pounds.
Delivery: Tall and fall delivery with good repeatability, consistently works straight down the mound with a consistent landing spot, consistent tempo throughout.
Arm Action: LH. Long arm action, high ¾ slot.
FB: 79-83 mph. Strikes at bottom of the zone and to arm-side, flashing arm-side run.
CB: 68-74 mph. Flashed intent to keep the pitch down.
CH: 69-73 mph. Flashed arm-side action with some strikes at bottom of the zone.
Positional Profile: OF/LHP
Body: 5-foot-9, 150 pounds.
Hit: LH. Balanced stance, leg kick load trigger, hands go back during the load to trigger swing, slightly uphill swing plane using the pull-side to primarily hit fly balls and line drives.
Power: 90.2 mph max exit velocity in BP, 85.9 mph average exit velocity, 291 feet max distance, and 16% of batted balls over 90 mph exit velocity.
Arm: LH. OF - 84 mph. Long arm action, ¾ slot, good carry with accurate throws at times.
Defense: Good footwork getting into fielding position, fields the ball with good momentum towards his target with a clean funnel to release.
Run: 7.26 runner in the 60.