The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.10
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
79.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
84.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.8
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
6.95
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.9
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
85.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
6.78
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
81.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.9
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
6.90
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
80.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Positional Profile: OF Body: 6-foot, 160 pounds Hit: RH. Balanced, crouched setup with a small leg lift. Good bat speed with a level bat path producing line drives, primarily to the pull side. Power: 81 mph exit velocity off the tee Arm: RH. OF-79 mph. Long arm swing from a ¾ slot. Defense: Plays through the ball well with good footwork and exchange. Run: 6.82 runner in the 60
Positional Profile: RHP Delivery: Clean delivery with good rhythm Arm Action: Long arm swing from a ¾ slot. FB: 74-78 mph, flashing arm-side run and command at the bottom of the zone. CB: 62-67 mph with 11/5 shape, flashing good command.
Draft Reports
Contact
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Positional Profile: OF
Body: 6-foot, 160 pounds
Hit: RH. Balanced, crouched setup with a small leg lift. Good bat speed with a level bat path producing line drives, primarily to the pull side.
Power: 81 mph exit velocity off the tee
Arm: RH. OF-79 mph. Long arm swing from a ¾ slot.
Defense: Plays through the ball well with good footwork and exchange.
Run: 6.82 runner in the 60
Positional Profile: RHP
Delivery: Clean delivery with good rhythm
Arm Action: Long arm swing from a ¾ slot.
FB: 74-78 mph, flashing arm-side run and command at the bottom of the zone.
CB: 62-67 mph with 11/5 shape, flashing good command.