The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.46
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
79.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.5
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.00
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.46
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
Positional Profile: 1B/3B Uncommitted, strong 1B w/ some raw pull side power. Body: 6-0, 190-pounds. Strong, muscular frame w/ some projection. Hits: RHH. Tall, upright stance w/ quick leg kick and minimal hand load. Generates average bat speed and flashes of above average. Lets the hands work, getting on plane and strength off the barrel. Maintains barrel control thru contact into high two handed finish. Power: 93 max exit velocity, averaged 79.4 MPH. 335' max distance. Pull side power w/ ability to show centererd approach. Also hit laser single up the middle in gameplay. Arm: RH. INF-79 mph.Long arm action to the ear then 3/4 release w/ solid arm strength. Defense: Wide, low base w/ average hands and transfers. Good footwork around the bag, digging out multiple low throws. Tools to stay at 1B Run: 7.46 runner in the 60.
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Body: 6-0, 190-pounds. Strong, muscular frame w/ some projection.
Hits: RHH. Tall, upright stance w/ quick leg kick and minimal hand load. Generates average bat speed and flashes of above average. Lets the hands work, getting on plane and strength off the barrel. Maintains barrel control thru contact into high two handed finish.
Power: 93 max exit velocity, averaged 79.4 MPH. 335' max distance. Pull side power w/ ability to show centererd approach. Also hit laser single up the middle in gameplay.
Arm: RH. INF-79 mph.Long arm action to the ear then 3/4 release w/ solid arm strength.
Defense: Wide, low base w/ average hands and transfers. Good footwork around the bag, digging out multiple low throws. Tools to stay at 1B
Run: 7.46 runner in the 60.