The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.07
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
88.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.3
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.00
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
90.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.4
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
82.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.22
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
79.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.68
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
3.87
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.01
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
6.95
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.77
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
3.99
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.03
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Physical: 6-foot-1, 170 pounds; Long, lean build. 7.03 runner in the 60. Offensively: RHH. Even setup, with feet shoulder width apart; bat positioned at a 45 degree angle. Extended take back of the hands with an up and down stride for timing. Slides weight forward pre-contact. while showing an average effort from the legs. Showed a moderate swing path with a two handed finish. More groundballs than line drives and flyballs with a peak exit velocity of 87 MPH via Trackman. Defensively: Starts with an upright /tall setup; uses prep hop while showing active feet. Hands work through the ball with a clean transfer. Long arm swing from a high 3/4 arm slot. OF - 82 MPH. Pitching: Uses an arm side setup working primarily from the stretch. Mid chest leg drive with shoulders above the hips. Has a moderate stride landing inline with the plate. Long arm swing while arm stays in line with 2B; high/over the top slot. Upright with finish. FB: Peak velo of 78 MPH, while sitting 74-76 MPH; straight action. CB: 60-62 MPH; slurve like action. CH: 67-68 MPH; fading action.
6/22/21
Physical: 6-foot-0, 155 pounds; Athletic, lean build. 7.22 runner in the 60. Offensively: RHH. Even setup, with feet wide spread; bat positioned at a 45 degree angle. Drops hands on the way back with a moderate leg kick for timing. Drifts into contact while showing an average effort from the legs. Showed a moderate swing path with a two handed finish. More flyballs than line drives and groundballs with a peak exit velocity of 83 MPH via Trackman. Defensively: Starts with a balanced setup; uses prep hop while aggressive. Hands are off to the side while standing up during transfer. Long arm swing from a high 3/4 arm slot. OF - 75 MPH. Pitching: Sterner uses a center rubber setup working primarily from the stretch. Mid chest leg drive with a slight lean over the belt. Has a long stride landing inline with the plate. Long arm swing while arm wraps behind the body, while working through a high 3/4 slot. Square to the plate with finish. FB: Peak velo of 78 MPH, while sitting 75-77 MPH; life through the zone. CB: 57-58 MPH; 11-5 shape. CH: 64-66 MPH; maintains the same plain.
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Physical: 6-foot-1, 170 pounds; Long, lean build. 7.03 runner in the 60.
Offensively: RHH. Even setup, with feet shoulder width apart; bat positioned at a 45 degree angle. Extended take back of the hands with an up and down stride for timing. Slides weight forward pre-contact. while showing an average effort from the legs. Showed a moderate swing path with a two handed finish. More groundballs than line drives and flyballs with a peak exit velocity of 87 MPH via Trackman.
Defensively: Starts with an upright /tall setup; uses prep hop while showing active feet. Hands work through the ball with a clean transfer. Long arm swing from a high 3/4 arm slot. OF - 82 MPH.
Pitching: Uses an arm side setup working primarily from the stretch. Mid chest leg drive with shoulders above the hips. Has a moderate stride landing inline with the plate. Long arm swing while arm stays in line with 2B; high/over the top slot. Upright with finish. FB: Peak velo of 78 MPH, while sitting 74-76 MPH; straight action. CB: 60-62 MPH; slurve like action. CH: 67-68 MPH; fading action.
Physical: 6-foot-0, 155 pounds; Athletic, lean build. 7.22 runner in the 60.
Offensively: RHH. Even setup, with feet wide spread; bat positioned at a 45 degree angle. Drops hands on the way back with a moderate leg kick for timing. Drifts into contact while showing an average effort from the legs. Showed a moderate swing path with a two handed finish. More flyballs than line drives and groundballs with a peak exit velocity of 83 MPH via Trackman.
Defensively: Starts with a balanced setup; uses prep hop while aggressive. Hands are off to the side while standing up during transfer. Long arm swing from a high 3/4 arm slot. OF - 75 MPH.
Pitching: Sterner uses a center rubber setup working primarily from the stretch. Mid chest leg drive with a slight lean over the belt. Has a long stride landing inline with the plate. Long arm swing while arm wraps behind the body, while working through a high 3/4 slot. Square to the plate with finish. FB: Peak velo of 78 MPH, while sitting 75-77 MPH; life through the zone. CB: 57-58 MPH; 11-5 shape. CH: 64-66 MPH; maintains the same plain.