The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.11
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
89.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.4
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.13
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
85.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.4
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.44
Home to First
The athlete's fastest home-to-first time in the given event year. Measured from bat-on-ball to foot-on-bag, in seconds (s).
4.78
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
75.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Physical: Wiry, developing 5-foot-9, 155lb frame. 7.38 runner in the 60-yard dash.
Offensively: Switch-hitter. Mirrors from both sides; slightly open, wider stance, as the hands operate loosely. Utilized a toe-tap stride to initiate the swing through a flat, rotational path into the hitting zone. Mostly pull-side approach with a quick trigger off the backside, up to a T80 mph exit velocity via Trackman. Showcased some feel for the barrel (50%) during an accurate round.
Defensively: The primary outfielder featured rangy actions towards the line and worked with quality pace over the front side, at the touch. Gathered cleanly using a tall glove-hand and delivered a 72 mph arm-strength from a fast release (H ¾).
6/12/22
Physical: Lengthy, tall-waisted 6-foot, 175lb frame with sneaky strength. 7.11 runner in the 60.
Offensively: RHH. Crouched, even stance, as the hands begin higher to start. Utilized a short, immediate lift and replace stride, connecting to the ground, and delivering a lifted, slightly uphill path into the hitting zone. An on-plane finish helps barrel whip play through the ball, resulting in a T89 mph bat-exit velocity at his peak. Doubles power to the pull-side when extended.
Defensively: The third baseman showed off aggressive feet and powered towards the target with efficient angles. Recorded an 86 mph arm-strength across the diamond that demonstrated game-like feel and exchanged cleanly on the run.
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Physical: Wiry, developing 5-foot-9, 155lb frame. 7.38 runner in the 60-yard dash.
Offensively: Switch-hitter. Mirrors from both sides; slightly open, wider stance, as the hands operate loosely. Utilized a toe-tap stride to initiate the swing through a flat, rotational path into the hitting zone. Mostly pull-side approach with a quick trigger off the backside, up to a T80 mph exit velocity via Trackman. Showcased some feel for the barrel (50%) during an accurate round.
Defensively: The primary outfielder featured rangy actions towards the line and worked with quality pace over the front side, at the touch. Gathered cleanly using a tall glove-hand and delivered a 72 mph arm-strength from a fast release (H ¾).
Physical: Lengthy, tall-waisted 6-foot, 175lb frame with sneaky strength. 7.11 runner in the 60.
Offensively: RHH. Crouched, even stance, as the hands begin higher to start. Utilized a short, immediate lift and replace stride, connecting to the ground, and delivering a lifted, slightly uphill path into the hitting zone. An on-plane finish helps barrel whip play through the ball, resulting in a T89 mph bat-exit velocity at his peak. Doubles power to the pull-side when extended.
Defensively: The third baseman showed off aggressive feet and powered towards the target with efficient angles. Recorded an 86 mph arm-strength across the diamond that demonstrated game-like feel and exchanged cleanly on the run.