A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Physical: 6-foot-5, 175 pounds; tall, lanky build with plenty of room to fill out. Pitching: Sets up on the third base side, gets into a simple, repeatable delivery, leg kick to the waist with a short stride. Moderate take back with a low 3/4 arm slot. FB: Peak velo of 79 MPH, while sitting 76-79 MPH. Commands with arm side run. SL: 66-67 MPH. Sharp, 2-8 shape. CH: 71-72 MPH. Heavy arm side fade.
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Contact
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Physical: 6-foot-5, 175 pounds; tall, lanky build with plenty of room to fill out.
Pitching: Sets up on the third base side, gets into a simple, repeatable delivery, leg kick to the waist with a short stride. Moderate take back with a low 3/4 arm slot. FB: Peak velo of 79 MPH, while sitting 76-79 MPH. Commands with arm side run. SL: 66-67 MPH. Sharp, 2-8 shape. CH: 71-72 MPH. Heavy arm side fade.