The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.39
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
81.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.4
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.73
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
80.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.7
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.91
Home to First
The athlete's fastest home-to-first time in the given event year. Measured from bat-on-ball to foot-on-bag, in seconds (s).
5.01
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
73.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
69.04
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Physical: Thick, broad-shouldered 6-foot, 190lb frame. 7.54 runner in the 60.
Offensively: RHH. Upright, even stance with the barrel starting at a 45 around the head. Utilized a short lift and replace stride to initiate the swing through a flat, handsy path into the hitting zone. Recorded a middle of the field approach mostly during his round, featuring taller posture with a T89 mph exit velocity via Trackman. Showed ability to square the ball consistently and worked up to a 337 foot distance.
Defensively: The first baseman displayed a hop in the prep-step, settling down in the base from a crouched position at the fielding window. Notched an accurate 79 mph arm-strength across the dirt out of a H ¾ slot.
Pitching: RHP. Begins from the left corner; slower-developing pace with a connected leg-lift and strong move into footstrike over the front side. Held an 81-84 mph FB that flashed small arm-side run out of a full circle, mixing lateral 72-74 mph SL (2231) for strikes.
6/15/21
Physical: Compact, durable 6-foot, 180lb frame with strength that carries in the movements.
Pitching: RHP - Started off the middle/right side of the rubber showing a short side rocker into a stacked leg lift position getting down with pace into footstrike from fluid, H ¾ slot (FB ranged from 78-79 mph, lower-spin, heavy to the bottom of the zone, 63% zone rate) and filled it up early. Mixed a hard-sweeping 67-69 mph CB up to T19 inches of HM via Trackman and countered with a faded 71-73 mph CH (6.3 inches HM/fade on AVG) giving him three solid offerings to attack hitters.
2/14/21
Physically: 6’ 180lb RHP/1B ran a 7.76 laser timed 60-yard dash. Average build has some strength and athleticism. Room to continue to mature and refine actions.
Offensively: Starts in a simple pre-loaded stand, he uses a toe tap as his timing mechanism. Has a buggy-whip action to generate momentum in his hand and barrel. Drives down through the ball, catching it off his front foot before finishing high through his followthrough.
Defensively: Has ability to flow through the ball and maintain momentum through the throw. Arm works quick as he plays mainly with 1 hand and has a quick/seamless transfer to his throwing hand.
Pitching: Use a slow and controlled windup, finishing with an aggressive movement towards the plate. Has an exaggerated follow through as the ball is released. Arm works quick with max intent.
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Physical: Thick, broad-shouldered 6-foot, 190lb frame. 7.54 runner in the 60.
Offensively: RHH. Upright, even stance with the barrel starting at a 45 around the head. Utilized a short lift and replace stride to initiate the swing through a flat, handsy path into the hitting zone. Recorded a middle of the field approach mostly during his round, featuring taller posture with a T89 mph exit velocity via Trackman. Showed ability to square the ball consistently and worked up to a 337 foot distance.
Defensively: The first baseman displayed a hop in the prep-step, settling down in the base from a crouched position at the fielding window. Notched an accurate 79 mph arm-strength across the dirt out of a H ¾ slot.
Pitching: RHP. Begins from the left corner; slower-developing pace with a connected leg-lift and strong move into footstrike over the front side. Held an 81-84 mph FB that flashed small arm-side run out of a full circle, mixing lateral 72-74 mph SL (2231) for strikes.
Physical: Compact, durable 6-foot, 180lb frame with strength that carries in the movements.
Pitching: RHP - Started off the middle/right side of the rubber showing a short side rocker into a stacked leg lift position getting down with pace into footstrike from fluid, H ¾ slot (FB ranged from 78-79 mph, lower-spin, heavy to the bottom of the zone, 63% zone rate) and filled it up early. Mixed a hard-sweeping 67-69 mph CB up to T19 inches of HM via Trackman and countered with a faded 71-73 mph CH (6.3 inches HM/fade on AVG) giving him three solid offerings to attack hitters.
Physically: 6’ 180lb RHP/1B ran a 7.76 laser timed 60-yard dash. Average build has some strength and athleticism. Room to continue to mature and refine actions.
Offensively: Starts in a simple pre-loaded stand, he uses a toe tap as his timing mechanism. Has a buggy-whip action to generate momentum in his hand and barrel. Drives down through the ball, catching it off his front foot before finishing high through his followthrough.
Defensively: Has ability to flow through the ball and maintain momentum through the throw. Arm works quick as he plays mainly with 1 hand and has a quick/seamless transfer to his throwing hand.
Pitching: Use a slow and controlled windup, finishing with an aggressive movement towards the plate. Has an exaggerated follow through as the ball is released. Arm works quick with max intent.