The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.14
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
85.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Physical: 5-foot-11, 205 pounds; strong, physical frame. 7.14 runner in the 60. Offensively: RHH. Balanced, upright stance with feet even and a bend in the knees, hands start up in front of the back shoulder; Gains ground with a leg kick while hands have rhythm loading to back side of shoulder. Aggressive lower half hitting into a stiff front side with Barrel is direct to contact with a flat path through the zone generating plus bat speed up to 73 mph per Blas Motion. Hard line drive / flyball contact through the middle and pull side; peak Trackman exit velocity of 93 MPH. Defensively: Uses prep step; Athletic footwork playing low to the ground. Soft glove fielding the ball in front with quick, clean transfers; Short arm action with ability to vary release with the play. INF - 85 MPH. Pitching: Balanced, fundamental delivery striding out in line and finishing with intent against a strong post leg. Quick, whippy arm action to a clean 3/4 release. FB: Peak velo of 87 MPH, while sitting 86-87 MPH. Plays ith life through the zone with ride (up to 19" vertical) and arm side run (up to 13"). CB: 75-78 MPH. Sharp break with up to 10" vertical drop and 3.2" horizontal break. CH: 77-78 MPH. Good hand speed with arm side run.
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Physical: 5-foot-11, 205 pounds; strong, physical frame. 7.14 runner in the 60.
Offensively: RHH. Balanced, upright stance with feet even and a bend in the knees, hands start up in front of the back shoulder; Gains ground with a leg kick while hands have rhythm loading to back side of shoulder. Aggressive lower half hitting into a stiff front side with Barrel is direct to contact with a flat path through the zone generating plus bat speed up to 73 mph per Blas Motion. Hard line drive / flyball contact through the middle and pull side; peak Trackman exit velocity of 93 MPH.
Defensively: Uses prep step; Athletic footwork playing low to the ground. Soft glove fielding the ball in front with quick, clean transfers; Short arm action with ability to vary release with the play. INF - 85 MPH.
Pitching: Balanced, fundamental delivery striding out in line and finishing with intent against a strong post leg. Quick, whippy arm action to a clean 3/4 release. FB: Peak velo of 87 MPH, while sitting 86-87 MPH. Plays ith life through the zone with ride (up to 19" vertical) and arm side run (up to 13"). CB: 75-78 MPH. Sharp break with up to 10" vertical drop and 3.2" horizontal break. CH: 77-78 MPH. Good hand speed with arm side run.