The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.73
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
77.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.1
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.86
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.30
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.73
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.85
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.28
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.81
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
74.98
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Physical: 5-9, 143 pounds; Lean, average build. 7.81 runner in the 60. Offensively: RHH. Even setup, with feet narrow; bat positioned at a 45 degree angle. Short take back with the hands with an up and down stride for timing. Slides weight forward pre-contact. while showing a limited effort from the legs. Showed a moderate swing path with a two handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 77 MPH via Trackman. Defensively: Starts with a compact setup; uses prep hop while being aggressive. Hands are out in front with a clean transfer. Short take back from a standard 3/4 arm slot. INF - 72 MPH. Pitching: Uses a center rubber setup while using an angled drop step. Mid chest leg drive with shoulders above the hips. Has a moderate stride landing inline with the plate. Short take back while showing no restrictions; standard 3/4 slot. Square to the plate with finish. FB: Peak velo of 74 MPH, while sitting 73-74 MPH; straight action. CB: 62-66 MPH; early action.
3/04/23
Physical: Wiry, developing 5-foot-9, 145lb build. 8.11 runner in the 60YD.
Offensively: RHH. Narrow, open stance that holds the hip-coil early from a high-handed start. Utilized a leg-lift stride to initiate the swing through a steep, flat path into the hitting zone. Longer arms extended on the ball for a T78MPH EV with occasional tilt. Mostly fly balls off the bat.
Defensively: The third baseman featured quality footwork before the touch, getting taller at release, up to 71MPH across the dirt. Soft hands moved inside/outside the frame while ranging to his GH.
Pitching: RHP. Calm, controlled pace that repeats down the slope. Slight stab in the back, but threw strikes at 75-76MPH; 6FT release. Mixed mid-60’s CB on an 11/5 plane with ability to land and flipped over 65-67MPH SL too.
Draft Reports
Contact
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Physical: 5-9, 143 pounds; Lean, average build. 7.81 runner in the 60.
Offensively: RHH. Even setup, with feet narrow; bat positioned at a 45 degree angle. Short take back with the hands with an up and down stride for timing. Slides weight forward pre-contact. while showing a limited effort from the legs. Showed a moderate swing path with a two handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 77 MPH via Trackman.
Defensively: Starts with a compact setup; uses prep hop while being aggressive. Hands are out in front with a clean transfer. Short take back from a standard 3/4 arm slot. INF - 72 MPH.
Pitching: Uses a center rubber setup while using an angled drop step. Mid chest leg drive with shoulders above the hips. Has a moderate stride landing inline with the plate. Short take back while showing no restrictions; standard 3/4 slot. Square to the plate with finish. FB: Peak velo of 74 MPH, while sitting 73-74 MPH; straight action. CB: 62-66 MPH; early action.
Physical: Wiry, developing 5-foot-9, 145lb build. 8.11 runner in the 60YD.
Offensively: RHH. Narrow, open stance that holds the hip-coil early from a high-handed start. Utilized a leg-lift stride to initiate the swing through a steep, flat path into the hitting zone. Longer arms extended on the ball for a T78MPH EV with occasional tilt. Mostly fly balls off the bat.
Defensively: The third baseman featured quality footwork before the touch, getting taller at release, up to 71MPH across the dirt. Soft hands moved inside/outside the frame while ranging to his GH.
Pitching: RHP. Calm, controlled pace that repeats down the slope. Slight stab in the back, but threw strikes at 75-76MPH; 6FT release. Mixed mid-60’s CB on an 11/5 plane with ability to land and flipped over 65-67MPH SL too.