The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
86.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.45
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
85.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.6
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.73
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.13 - 2.19
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
74.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Physical: Strong/physical 6-foot-1, 195lb frame with a developed stature in all phases. 7.45 runner in the 60-yard dash.
Offensively: RHH - Crouched, even setup with the hands starting flat on the shoulder tight to the neck area; utilized a stretched load position outside the shoulder while getting to a balanced, moderate attack from a short lift and replace stride. Utilized a flat barrel path to enter the hitting zone producing consistent line drive contact to the pull-side (30% LD rate per Trackman). Good extension and didn’t roll the wrists, keeping the ball off the ground for the most part; posted a 94 mph bat-exit velocity and connected extremely well at the plate (81% on-plane efficiency via Blast Motion).
Defensively: The middle infielder featured lengthy actions and range to either side, set up on time at the fielding window chopping his feet for timing, and funneled inward just off the inside of his left foot. Adequate pace across the diamond and a live, high ¾ slot on the release back spinning accurately to the target (83 mph arm). Made plays on the run with consistency, though he could slot in at either MIF position with ease.
Pitching: RHP - Worked out of the stretch-only from the far left side of the rubber; moderate paced leg lift to slightly above the waist and got down the mound on time over the front side with downhill tilt into the strike zone from high ¾. Tall posture and narrow stride length as the FB entered the zone at 82-84, T85 mph operating heavily with short arm side run in on RHH (9.3 inches of HM average). Mixed a high-spin, banger breaking ball at 67-69 mph and showing hard two-plane shape consistently. Missed barrels and had multiple awkward swings during game action, later adding a good 75-77 mph fading CH.
10/12/20
Physical: Long / athletic 6-foot, 175-pound frame with projectability in the build. 7.85 runner in the 60-yard dash. Offensively: RHH. Wide, slight bent stance with the barrel flat over the shoulder in the setup. Utilized a leg-hang stride in order to initiate the hands through a flat path and into the hitting zone. Demonstrated long levers at the plate with ability to create space in the box, short hand path from point A to point B, matched pitch plane early and often. Impressive 47% line drive rate according to Trackman Baseball during his round, peppered the LCF gap for extra bases. Very comfortable in the box with a mature approach and repeatedly got off high intent swings in the box. Recorded a max bat-exit velocity of 88 mph. Defensively: The primary catcher demonstrated a low, narrow crouch while showcasing a soft glove hand when receiving, pop times ranged from 2.13-2.16 using straight line footwork by replacing his feet, average transfers to the throwing ear and an accurate high ¾ slot on throws towards the bag. Got the frame around the baseball when blocking on either side of the plate creating recovery ability after deadening the ball. C - 74 mph
8/18/20
Physical: 6-foot-0, 175 pounds; long, athletic frame. 7.73 runner in the 60. Offensively: RHH. Even wide stance with high elbow & some knee bend; hands load straight back with upper body with a very small if any up & down stride. Strong lower half, stays behind the ball with swing path stays in the zone. Pull side approach; peak Trackman exit velocity of 83 MPH. Defensively: Wide, slightly turned stance; quick feet, accurate throws to 2nd base, smooth blocking the ball. Clean transfer; short arm swing, standard 3/4 arm slot. 2.15-2.19 pop times. C - 72 MPH.
Draft Reports
Contact
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Physical: Strong/physical 6-foot-1, 195lb frame with a developed stature in all phases. 7.45 runner in the 60-yard dash.
Offensively: RHH - Crouched, even setup with the hands starting flat on the shoulder tight to the neck area; utilized a stretched load position outside the shoulder while getting to a balanced, moderate attack from a short lift and replace stride. Utilized a flat barrel path to enter the hitting zone producing consistent line drive contact to the pull-side (30% LD rate per Trackman). Good extension and didn’t roll the wrists, keeping the ball off the ground for the most part; posted a 94 mph bat-exit velocity and connected extremely well at the plate (81% on-plane efficiency via Blast Motion).
Defensively: The middle infielder featured lengthy actions and range to either side, set up on time at the fielding window chopping his feet for timing, and funneled inward just off the inside of his left foot. Adequate pace across the diamond and a live, high ¾ slot on the release back spinning accurately to the target (83 mph arm). Made plays on the run with consistency, though he could slot in at either MIF position with ease.
Pitching: RHP - Worked out of the stretch-only from the far left side of the rubber; moderate paced leg lift to slightly above the waist and got down the mound on time over the front side with downhill tilt into the strike zone from high ¾. Tall posture and narrow stride length as the FB entered the zone at 82-84, T85 mph operating heavily with short arm side run in on RHH (9.3 inches of HM average). Mixed a high-spin, banger breaking ball at 67-69 mph and showing hard two-plane shape consistently. Missed barrels and had multiple awkward swings during game action, later adding a good 75-77 mph fading CH.
Physical: Long / athletic 6-foot, 175-pound frame with projectability in the build. 7.85 runner in the 60-yard dash. Offensively: RHH. Wide, slight bent stance with the barrel flat over the shoulder in the setup. Utilized a leg-hang stride in order to initiate the hands through a flat path and into the hitting zone. Demonstrated long levers at the plate with ability to create space in the box, short hand path from point A to point B, matched pitch plane early and often. Impressive 47% line drive rate according to Trackman Baseball during his round, peppered the LCF gap for extra bases. Very comfortable in the box with a mature approach and repeatedly got off high intent swings in the box. Recorded a max bat-exit velocity of 88 mph. Defensively: The primary catcher demonstrated a low, narrow crouch while showcasing a soft glove hand when receiving, pop times ranged from 2.13-2.16 using straight line footwork by replacing his feet, average transfers to the throwing ear and an accurate high ¾ slot on throws towards the bag. Got the frame around the baseball when blocking on either side of the plate creating recovery ability after deadening the ball. C - 74 mph
Physical: 6-foot-0, 175 pounds; long, athletic frame. 7.73 runner in the 60.
Offensively: RHH. Even wide stance with high elbow & some knee bend; hands load straight back with upper body with a very small if any up & down stride. Strong lower half, stays behind the ball with swing path stays in the zone. Pull side approach; peak Trackman exit velocity of 83 MPH.
Defensively: Wide, slightly turned stance; quick feet, accurate throws to 2nd base, smooth blocking the ball. Clean transfer; short arm swing, standard 3/4 arm slot. 2.15-2.19 pop times. C - 72 MPH.