The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.47
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
1.90 - 2.10
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
79.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.3
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.66
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.00 - 2.16
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
78.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
6-foot-4, 195 pounds with a high waisted frame and a projectable build. In the box, sets up with some weight pre-shifted onto his backside with slight bend in rear leg to begin. Uses a knee-knock leg kick to get into back hip with some hinge in his upper half as well. Lead foot gets down quickly with a short forward stride. Hands stay below shoulder line and use a push back load. Barrel gets on plane early with a high finish thru contact. Flashed pull-side power with easy lift. At C, creates a compact target despite having a bigger frame for the position. Lower half sets up with a staggered position. Does a solid job of keeping flexion in his glove arm while receiving. Has shown the ability to handle high level pitching. Quick exchange out of crouch with smooth actions. Tight, compact arm action with high ¾ release. Ball comes out of hand with true ball flight. On the mound, arm strength and body control translates well. Stays tall at leg lift with slight coil towards reach shoulder. Has some drop & drive action in lower half but maintains a level shoulder line into footstrike. Smooth, continuous arm stroke with a loose finish. Strong lower half allows him to brace up with front side and get extension towards the plate from his torso. Solid direction towards target. Eyes stay on target throughout.
Draft Reports
Contact
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6-foot-4, 195 pounds with a high waisted frame and a projectable build. In the box, sets up with some weight pre-shifted onto his backside with slight bend in rear leg to begin. Uses a knee-knock leg kick to get into back hip with some hinge in his upper half as well. Lead foot gets down quickly with a short forward stride. Hands stay below shoulder line and use a push back load. Barrel gets on plane early with a high finish thru contact. Flashed pull-side power with easy lift. At C, creates a compact target despite having a bigger frame for the position. Lower half sets up with a staggered position. Does a solid job of keeping flexion in his glove arm while receiving. Has shown the ability to handle high level pitching. Quick exchange out of crouch with smooth actions. Tight, compact arm action with high ¾ release. Ball comes out of hand with true ball flight. On the mound, arm strength and body control translates well. Stays tall at leg lift with slight coil towards reach shoulder. Has some drop & drive action in lower half but maintains a level shoulder line into footstrike. Smooth, continuous arm stroke with a loose finish. Strong lower half allows him to brace up with front side and get extension towards the plate from his torso. Solid direction towards target. Eyes stay on target throughout.