The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
91.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.39
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
84.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.9
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.56
Home to First
The athlete's fastest home-to-first time in the given event year. Measured from bat-on-ball to foot-on-bag, in seconds (s).
4.47
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
78.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.7
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Physical: 6-foot-3, 210 pounds; Long, average build. 7.49 runner in the 60. Offensively: LHH. Open setup, with feet just outside his shoulders; has a pre-pitch bat waggle. Drops hands on the way back with a slight leg-kick for timing. Drifts into contact while showing a strong lower half. Showed a direct swing path with a two handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 96 MPH via Trackman Defensively: Starts with a balanced setup; uses prep hop while showing active feet. Hands are off to the side while standing up during transfer. Long arm swing from a high 3/4 arm slot. OF - 91 MPH. Pitching: Uses a glove side setup while using a side step. Mid chest leg drive with shoulders above the hips. Has a long stride landing inline with the plate. Long arm swing while arm stays in line with 2B; high 3/4 slot. Spins off 3B side with finish. FB: Peak velo of 91 MPH, while sitting 89-91 MPH; arm side run. SL: 80-82 MPH; flattens out. CH: 80-81 MPH; maintains same plain.
2/21/20
Physical: 6-0, 140-pounds. Lanky; long limbs; plenty of room for more weight. 7.9 runner in the 60; 4.47 home-to-1B. Offensively: LHH. Slight bend in his knees; feet a little wider than shoulder width; small leg lift and loads all weight on back foot; occasional toe raps for timing as well. One-handed finish; takes hands straight to ball; short to contact. Spray; middle/pull side approach; power to middle of the field, more to come. 74 MPH raw exit velocity. Defensively: Choppy footwork around the bag; would like to see him work under the ball more (ground up); firm glove; kept everything out front his body. 3/4 arm action; long arm swing. INF - 74 MPH. Pitching: Fundamental delivery with a leg lift just above the waist, shoulders and stride stay in line into a repeatable release and balanced follow through. Long, fluid arm swing with a high 3/4 release. FB: T75, 74-75 MPH. Arm side run. CB: 65-69 MPH. Sharp break with 1-8 shape. CH: 67-70 MPH. Maintains hand speed with arm side run.
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
Physical: 6-foot-3, 210 pounds; Long, average build. 7.49 runner in the 60.
Offensively: LHH. Open setup, with feet just outside his shoulders; has a pre-pitch bat waggle. Drops hands on the way back with a slight leg-kick for timing. Drifts into contact while showing a strong lower half. Showed a direct swing path with a two handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 96 MPH via Trackman
Defensively: Starts with a balanced setup; uses prep hop while showing active feet. Hands are off to the side while standing up during transfer. Long arm swing from a high 3/4 arm slot. OF - 91 MPH.
Pitching: Uses a glove side setup while using a side step. Mid chest leg drive with shoulders above the hips. Has a long stride landing inline with the plate. Long arm swing while arm stays in line with 2B; high 3/4 slot. Spins off 3B side with finish. FB: Peak velo of 91 MPH, while sitting 89-91 MPH; arm side run. SL: 80-82 MPH; flattens out. CH: 80-81 MPH; maintains same plain.
Physical: 6-0, 140-pounds. Lanky; long limbs; plenty of room for more weight. 7.9 runner in the 60; 4.47 home-to-1B.
Offensively: LHH. Slight bend in his knees; feet a little wider than shoulder width; small leg lift and loads all weight on back foot; occasional toe raps for timing as well. One-handed finish; takes hands straight to ball; short to contact. Spray; middle/pull side approach; power to middle of the field, more to come. 74 MPH raw exit velocity.
Defensively: Choppy footwork around the bag; would like to see him work under the ball more (ground up); firm glove; kept everything out front his body. 3/4 arm action; long arm swing. INF - 74 MPH.
Pitching: Fundamental delivery with a leg lift just above the waist, shoulders and stride stay in line into a repeatable release and balanced follow through. Long, fluid arm swing with a high 3/4 release. FB: T75, 74-75 MPH. Arm side run. CB: 65-69 MPH. Sharp break with 1-8 shape. CH: 67-70 MPH. Maintains hand speed with arm side run.