A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Physical: 5-7, 135 pounds; Average, slender build. 7.47 runner in the 60. Offensively: RHH. Even setup, with feet just outside his shoulders; flat bat to start. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing an average effort from the legs. Showed a downward swing path with a late one hand finish. More flyballs than line drives and groundballs with a peak exit velocity of 80 MPH via Trackman. Defensively: Starts with an upright /tall setup; uses prep hop while showing choppy feet. Hands are underneath the body with a delay in transfer. Moderate arm circle from a high 3/4 arm slot. INF - 74 MPH. Pitching: Uses a center rubber setup working primarily from the stretch. Mid chest leg drive with shoulders above the hips. Has a long stride landing inline with the plate. Long arm swing while arm stays in line with 2B; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 74 MPH, while sitting 72-74 MPH; straight action. CB: 64-66 MPH; late action.
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Physical: 5-7, 135 pounds; Average, slender build. 7.47 runner in the 60.
Offensively: RHH. Even setup, with feet just outside his shoulders; flat bat to start. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing an average effort from the legs. Showed a downward swing path with a late one hand finish. More flyballs than line drives and groundballs with a peak exit velocity of 80 MPH via Trackman.
Defensively: Starts with an upright /tall setup; uses prep hop while showing choppy feet. Hands are underneath the body with a delay in transfer. Moderate arm circle from a high 3/4 arm slot. INF - 74 MPH.
Pitching: Uses a center rubber setup working primarily from the stretch. Mid chest leg drive with shoulders above the hips. Has a long stride landing inline with the plate. Long arm swing while arm stays in line with 2B; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 74 MPH, while sitting 72-74 MPH; straight action. CB: 64-66 MPH; late action.