A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Physical: 6-foot-3, 170 pounds; Long, athletic build. Pitching: Uses a center rubber setup working primarily from the stretch. Belt high leg drive with a slight lean over the belt. Has a moderate stride while landing slightly closed. Moderate arm swing while showing no restrictions; high 3/4 slot. Square to the plate with finish. FB: Peak velo of 80 MPH, while sitting 79-80 MPH; life through the zone. CB: 63-65 MPH; 11-5 shape. CH: 66 MPH; fading action. OTHER: SNK: 79-80 MPH; arm side run with sink.
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Contact
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Physical: 6-foot-3, 170 pounds; Long, athletic build.
Pitching: Uses a center rubber setup working primarily from the stretch. Belt high leg drive with a slight lean over the belt. Has a moderate stride while landing slightly closed. Moderate arm swing while showing no restrictions; high 3/4 slot. Square to the plate with finish. FB: Peak velo of 80 MPH, while sitting 79-80 MPH; life through the zone. CB: 63-65 MPH; 11-5 shape. CH: 66 MPH; fading action. OTHER: SNK: 79-80 MPH; arm side run with sink.