The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.45
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
84.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Sinker
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Physical: 6-2, 173 pounds; Long, slight build. Pitching: Uses a center rubber setup while using an angled drop step. Belt high leg drive with a slight lean over the belt. Has a moderate stride while landing slightly closed. Moderate arm swing while showing some scap load; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 81 MPH, while sitting 77-80 MPH; arm side run. CB: 66-69 MPH; showed depth. CH: 72-73 MPH; fading action. OTHER: sink:76-80 MPH; .
8/26/22
Physical: 6-foot-2, 160 pounds; Long, slender build. 8.09 runner in the 60. Offensively: RHH. Open setup, with feet just outside his shoulders; bat positioned at a 45 degree angle. Drops hands on the way back with a slight leg-kick for timing. Drifts into contact while showing an average effort from the legs. Showed a slight lift to the ball with a two handed finish. More flyballs than line drives and groundballs with a peak exit velocity of 81 MPH via Trackman. Natural hand speed present. Could benefit from additional activity in the lower half as well as increased efficiency in matching pitch plane. Defensively: Starts with a low to the ground setup; uses prep hop while showing active feet. Hands work through the ball while funneling to the hip before transfer. Moderate arm circle while using various arm slots. INF - 74 MPH. Feet remain active with his hands working through the ball well. Pitching: Uses a glove side setup while using an angled drop step. Mid chest leg drive with shoulders above the hips. Has a moderate stride landing inline with the plate. Moderate arm swing while showing some scap load; standard 3/4 slot. Upright with finish. FB: Peak velo of 78 MPH, while sitting 74-75 MPH; life through the zone. CB: 60-64 MPH; showed depth. CH: 67-68 MPH; maintains same plain. Above average spin on the fastball as well as IVB on the breaker.
Draft Reports
Contact
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Physical: 6-2, 173 pounds; Long, slight build.
Pitching: Uses a center rubber setup while using an angled drop step. Belt high leg drive with a slight lean over the belt. Has a moderate stride while landing slightly closed. Moderate arm swing while showing some scap load; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 81 MPH, while sitting 77-80 MPH; arm side run. CB: 66-69 MPH; showed depth. CH: 72-73 MPH; fading action. OTHER: sink:76-80 MPH; .
Physical: 6-foot-2, 160 pounds; Long, slender build. 8.09 runner in the 60.
Offensively: RHH. Open setup, with feet just outside his shoulders; bat positioned at a 45 degree angle. Drops hands on the way back with a slight leg-kick for timing. Drifts into contact while showing an average effort from the legs. Showed a slight lift to the ball with a two handed finish. More flyballs than line drives and groundballs with a peak exit velocity of 81 MPH via Trackman. Natural hand speed present. Could benefit from additional activity in the lower half as well as increased efficiency in matching pitch plane.
Defensively: Starts with a low to the ground setup; uses prep hop while showing active feet. Hands work through the ball while funneling to the hip before transfer. Moderate arm circle while using various arm slots. INF - 74 MPH. Feet remain active with his hands working through the ball well.
Pitching: Uses a glove side setup while using an angled drop step. Mid chest leg drive with shoulders above the hips. Has a moderate stride landing inline with the plate. Moderate arm swing while showing some scap load; standard 3/4 slot. Upright with finish. FB: Peak velo of 78 MPH, while sitting 74-75 MPH; life through the zone. CB: 60-64 MPH; showed depth. CH: 67-68 MPH; maintains same plain. Above average spin on the fastball as well as IVB on the breaker.