A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Physical: 6-1, 185 pounds; Long, wiry build. 7.96 runner in the 60. Offensively: RHH. Even setup, with feet shoulder width apart; has a pre-pitch bat waggle. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing an average effort from the legs. Showed a short swing path with a two handed finish. More flyballs than line drives and groundballs with a peak exit velocity of 82 MPH via Trackman. Defensively: Starts with a low to the ground setup; uses prep hop while displaying fluid actions to the baseball. Hands are out in front while funneling to the hip before transfer. Long arm swing from a low 3/4 arm slot. INF - 78 MPH. Pitching: Uses a center rubber setup while using a side step. Mid chest leg drive with a slight coil away from the plate. Has a long stride landing inline with the plate. Moderate arm swing while arm stays in line with 2B; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 75 MPH, while sitting 70-74 MPH; arm side run. CB: 59-62 MPH; slurve like action.
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Physical: 6-1, 185 pounds; Long, wiry build. 7.96 runner in the 60.
Offensively: RHH. Even setup, with feet shoulder width apart; has a pre-pitch bat waggle. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing an average effort from the legs. Showed a short swing path with a two handed finish. More flyballs than line drives and groundballs with a peak exit velocity of 82 MPH via Trackman.
Defensively: Starts with a low to the ground setup; uses prep hop while displaying fluid actions to the baseball. Hands are out in front while funneling to the hip before transfer. Long arm swing from a low 3/4 arm slot. INF - 78 MPH.
Pitching: Uses a center rubber setup while using a side step. Mid chest leg drive with a slight coil away from the plate. Has a long stride landing inline with the plate. Moderate arm swing while arm stays in line with 2B; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 75 MPH, while sitting 70-74 MPH; arm side run. CB: 59-62 MPH; slurve like action.