A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Physical: 6-2, 170 pounds; Long, slender build. Pitching: Uses a center rubber setup while using a side step. Belt high leg drive with a slight coil away from the plate. Has a long stride landing inline with the plate. Long arm swing while showing no restrictions; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 88 MPH, while sitting 84-88 MPH; life out of the hand with some arm side run. CB: 71-72 MPH; 11-5 shape. SL: 71-74 MPH; 2-tier break. Fastball boars in to both sides of the plate; high spin slider with swing and miss profile.
6/29/22
Physical: 6-foot-2, 170 pounds; Long, lean build. 7.07 runner in the 60. Offensively: RHH. Even setup, with feet just outside his shoulders; upright bat position. Loads straight back with an up and down stride for timing. Drifts into contact while showing an average effort from the legs. Showed a short swing path with a two handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 93 MPH via Trackman. Pitching: Uses a center rubber setup while using a side step. Belt high leg drive with a slight lean over the belt. Has a moderate stride landing inline with the plate. Moderate arm swing while showing effortless and fluid actions; high 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 88 MPH, while sitting 85-88 MPH; commands both sides. CB: 72-75 MPH; showed depth. SL: 74-78 MPH; lateral action. Showed the ability to throw all three pitches in zone. They all tunnel off eachother which allows swing and miss outside of the strike zone with breaking balls.
6/30/21
Physical: Lean, lengthy 6-foot-1, 160lb frame with projection on the bump.
Pitching: RHP - Started tall off the middle of the rubber, creating leverage throughout an adequate tempoed, repeatable delivery. Landed athletically into footstrike, releasing at H ¾ slot with a slight hitch; mixed a firm 80-83 mph FB for strikes to both sides of the plate. Landed a gradual, lateral SL at 1627rpms, sweeping heavily across the plate and then added a quality, fading 76-78 mph CH with killed spin and command to LHH. Able to throw any pitch in any count from a simple, strike-throwing operation.
Draft Reports
Contact
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Physical: 6-2, 170 pounds; Long, slender build.
Pitching: Uses a center rubber setup while using a side step. Belt high leg drive with a slight coil away from the plate. Has a long stride landing inline with the plate. Long arm swing while showing no restrictions; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 88 MPH, while sitting 84-88 MPH; life out of the hand with some arm side run. CB: 71-72 MPH; 11-5 shape. SL: 71-74 MPH; 2-tier break. Fastball boars in to both sides of the plate; high spin slider with swing and miss profile.
Physical: 6-foot-2, 170 pounds; Long, lean build. 7.07 runner in the 60.
Offensively: RHH. Even setup, with feet just outside his shoulders; upright bat position. Loads straight back with an up and down stride for timing. Drifts into contact while showing an average effort from the legs. Showed a short swing path with a two handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 93 MPH via Trackman.
Pitching: Uses a center rubber setup while using a side step. Belt high leg drive with a slight lean over the belt. Has a moderate stride landing inline with the plate. Moderate arm swing while showing effortless and fluid actions; high 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 88 MPH, while sitting 85-88 MPH; commands both sides. CB: 72-75 MPH; showed depth. SL: 74-78 MPH; lateral action. Showed the ability to throw all three pitches in zone. They all tunnel off eachother which allows swing and miss outside of the strike zone with breaking balls.
Physical: Lean, lengthy 6-foot-1, 160lb frame with projection on the bump.
Pitching: RHP - Started tall off the middle of the rubber, creating leverage throughout an adequate tempoed, repeatable delivery. Landed athletically into footstrike, releasing at H ¾ slot with a slight hitch; mixed a firm 80-83 mph FB for strikes to both sides of the plate. Landed a gradual, lateral SL at 1627rpms, sweeping heavily across the plate and then added a quality, fading 76-78 mph CH with killed spin and command to LHH. Able to throw any pitch in any count from a simple, strike-throwing operation.