A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Physical: 5-foot-10, 175 pounds; Athletic, sturdy build. Pitching: Uses a glove side setup while using a side step. Mid chest leg drive with shoulders above the hips. Has a long stride landing inline with the plate. Long arm swing while stabbing downward; high 3/4 slot. Recoils with finish. FB: Peak velo of 85 MPH, while sitting 83-85 MPH; erratic command. CB: 73-75 MPH; showed depth. CH: 76-79 MPH; fading action. CB showed consistent 12-6 shape.
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Physical: 5-foot-10, 175 pounds; Athletic, sturdy build.
Pitching: Uses a glove side setup while using a side step. Mid chest leg drive with shoulders above the hips. Has a long stride landing inline with the plate. Long arm swing while stabbing downward; high 3/4 slot. Recoils with finish. FB: Peak velo of 85 MPH, while sitting 83-85 MPH; erratic command. CB: 73-75 MPH; showed depth. CH: 76-79 MPH; fading action. CB showed consistent 12-6 shape.