A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Physical: Lengthy, athletic 5-foot-10, 145-pound frame with lightning quickness in the arm and room to fill out as he matures.
Pitching: RHP - Up tempo in the delivery with a high leg lift at the top of the stack, generated plenty of hip shoulder separation upon land towards the target allowing for a quick, high ¾ arm to whip through release. The fastball played with added life at the plate at 85-88 mph with a top of 2467 spin per Trackman Baseball. Commanded a sharp 74-76 mph CB with tight 11/5 shape and 2272 max spin. Countered with a horizontal biting, 73-74 mph SL and featured an occasional 82-83 mph CH that was stiff and thrown close to FB arm speed. Trusted his stuff and competed on the bump.
2/21/20
Physical: Wiry, athletic build with fast twitch actions. Pitching: Works up tempo, high leg lift building momentum as he strides out keeping shoulders in line at foot strike where he generates a lot of torque to accelerate through a repeatable release following through with a recoil. Comes out of the glove to a good neutral slot before accelerating to a clean 3/4 release. FB: T89, 85-88 MPH. Commands with ride through the zone. CB: 75-76 MPH. Sharp 12-6 break. SL: 73-75 MPH. Slurve with tight break. CH: 73-75 MPH. Good hand speed with arm side fade.
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
Physical: Lengthy, athletic 5-foot-10, 145-pound frame with lightning quickness in the arm and room to fill out as he matures.
Pitching: RHP - Up tempo in the delivery with a high leg lift at the top of the stack, generated plenty of hip shoulder separation upon land towards the target allowing for a quick, high ¾ arm to whip through release. The fastball played with added life at the plate at 85-88 mph with a top of 2467 spin per Trackman Baseball. Commanded a sharp 74-76 mph CB with tight 11/5 shape and 2272 max spin. Countered with a horizontal biting, 73-74 mph SL and featured an occasional 82-83 mph CH that was stiff and thrown close to FB arm speed. Trusted his stuff and competed on the bump.
Physical: Wiry, athletic build with fast twitch actions.
Pitching: Works up tempo, high leg lift building momentum as he strides out keeping shoulders in line at foot strike where he generates a lot of torque to accelerate through a repeatable release following through with a recoil. Comes out of the glove to a good neutral slot before accelerating to a clean 3/4 release.
FB: T89, 85-88 MPH. Commands with ride through the zone.
CB: 75-76 MPH. Sharp 12-6 break.
SL: 73-75 MPH. Slurve with tight break.
CH: 73-75 MPH. Good hand speed with arm side fade.