The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.33
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
70.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Physical: Long and physical 6-foot-2, 180-pound frame with projectability in the build. 8.33 runner in the 60-yard dash.
Offensively: RHH. Tall, even stance with some bend in the knees as the hands bounce slowly off of the shoulder in the setup. Utilized a lift-and-replace stride to initiate a flat barrel path into the hitting zone with lift after contact. Generated backspin to the pull-side when contacting the ball out in front of the plate and kept the hands inside the ball well when pitched on the inner half. Swing can get rotational at times, but works to try to get through extension each time. Recorded a top bat-exit velocity of 85 mph per Trackman Baseball.
Defensively: The primary outfielder third baseman featured long, adequate actions at the hot corner with a soft glove hand and moderately high center of gravity. Arrived to the ball on time to the glove hand side and allowed the arm to work with accuracy from a high ¾ slot. 3B - 70 mph
Pitching: RHP - Side rocker step, adequate pace in the delivery, moderate leg lift with direction towards the plate. Flashed advanced command for a 73-75 mph FB out of a fluid and easy, high ¾ slot. Mixed in a 62-64 mph CB with 11/5 shape and occasional late down action. Countered with an adequate 69-70 mph CH at near fastball arm speed.
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Physical: Long and physical 6-foot-2, 180-pound frame with projectability in the build. 8.33 runner in the 60-yard dash.
Offensively: RHH. Tall, even stance with some bend in the knees as the hands bounce slowly off of the shoulder in the setup. Utilized a lift-and-replace stride to initiate a flat barrel path into the hitting zone with lift after contact. Generated backspin to the pull-side when contacting the ball out in front of the plate and kept the hands inside the ball well when pitched on the inner half. Swing can get rotational at times, but works to try to get through extension each time. Recorded a top bat-exit velocity of 85 mph per Trackman Baseball.
Defensively: The primary outfielder third baseman featured long, adequate actions at the hot corner with a soft glove hand and moderately high center of gravity. Arrived to the ball on time to the glove hand side and allowed the arm to work with accuracy from a high ¾ slot. 3B - 70 mph
Pitching: RHP - Side rocker step, adequate pace in the delivery, moderate leg lift with direction towards the plate. Flashed advanced command for a 73-75 mph FB out of a fluid and easy, high ¾ slot. Mixed in a 62-64 mph CB with 11/5 shape and occasional late down action. Countered with an adequate 69-70 mph CH at near fastball arm speed.