The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
6.81
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
85.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Physical: Lean, athletic build at 5-foot-11, 155 lbs.
Pitching: Modified windup; athletic, easy effort delivery staying line to a repeatable release and follow through; Long, fluid arm action through a clean 3/4 release. FB: Easy life out of the hand flashing advanced ride (24" IVB) and arm side run (17" horizontal). CB: Sharp break with 11-5 shape; depth through the zone with up to -20" vertical drop and 9" horizontal break. CH: Good feel while killing the spin and getting up to 17" of fade.
7/06/20
Physical: 5-foot-10, 150 pounds; athletic frame with room to fill out. 6.86 runner in the 60.
Offensively: RHH. Upright, athletic, slightly open stance; big leg kick. Minimal effort with throws his hands at the ball, flat path to contact finishing uphill. Hard pull side contact; peak Trackman exit velocity of 88 MPH.
Defensively: Starts low with a wide base, prep hop for timing; quick, smooth feet, fluid movements in all directions. smooth hands working from the ground up; short arm swing with a 3/4 arm slot. INF - 79 MPH.
Pitching: Modified windup, sets up on the third base side, high leg kick above his waist that loads into his back leg, strides directly at the plate, athleticism present. moderate take back with a high 3/4 arm slot. FB: Peak velo of 84 MPH, while sitting 81-83 MPH. Downhill plane, natural tail. CB: 72-74 MPH. Sharp, 12-6 shape. Good arm speed, late drop off.
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Physical: Lean, athletic build at 5-foot-11, 155 lbs.
Pitching: Modified windup; athletic, easy effort delivery staying line to a repeatable release and follow through; Long, fluid arm action through a clean 3/4 release. FB: Easy life out of the hand flashing advanced ride (24" IVB) and arm side run (17" horizontal). CB: Sharp break with 11-5 shape; depth through the zone with up to -20" vertical drop and 9" horizontal break. CH: Good feel while killing the spin and getting up to 17" of fade.
Physical: 5-foot-10, 150 pounds; athletic frame with room to fill out. 6.86 runner in the 60.
Offensively: RHH. Upright, athletic, slightly open stance; big leg kick. Minimal effort with throws his hands at the ball, flat path to contact finishing uphill. Hard pull side contact; peak Trackman exit velocity of 88 MPH.
Defensively: Starts low with a wide base, prep hop for timing; quick, smooth feet, fluid movements in all directions. smooth hands working from the ground up; short arm swing with a 3/4 arm slot. INF - 79 MPH.
Pitching: Modified windup, sets up on the third base side, high leg kick above his waist that loads into his back leg, strides directly at the plate, athleticism present. moderate take back with a high 3/4 arm slot. FB: Peak velo of 84 MPH, while sitting 81-83 MPH. Downhill plane, natural tail. CB: 72-74 MPH. Sharp, 12-6 shape. Good arm speed, late drop off.