The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.29
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
84.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.53
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
76.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.29
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.69
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
3.99
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.20
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.73
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.12
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.61
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
76.49
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Physical: 6-0, 160 pounds; Wiry, lean build. 7.2 runner in the 60. Offensively: RHH. Even setup, with feet wide spread; upright bat position. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing an aggressive lower half. Showed a direct swing path with a two handed finish. More flyballs than line drives and groundballs with a peak exit velocity of 88 MPH via Trackman. Defensively: Starts with a low to the ground setup; uses prep step while displaying fluid actions to the baseball. Hands are out in front while funneling to the hip before transfer. Moderate arm circle from a standard 3/4 arm slot. INF - 84 MPH. Pitching: Uses a glove side setup while using a side step. Mid chest leg drive with a slight coil away from the plate. Has a moderate stride landing inline with the plate. Moderate arm swing while showing some scap load; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 78 MPH, while sitting 77-78 MPH; commands both sides. CB: 63-66 MPH; 2-8 shape. CH: 73-74 MPH; maintains same plain.
2/20/23
Physical: 6-foot-0, 145 pounds; Wiry, lean build. 7.48 runner in the 60. Offensively: RHH. Even setup, with feet wide spread; upright bat position. Short take back with the hands with an up and down stride for timing. Drifts into contact while showing a strong lower half. Showed a downward swing path with a finish around the back. More line drives than flyballs and groundballs with a peak exit velocity of 87 MPH via Trackman. Showed a consistent barrel path. Defensively: Starts with a balanced setup; uses prep hop while playing low to the ground. Hands are out in front with a clean transfer. Moderate arm circle from a high 3/4 arm slot. INF - 79 MPH. Pitching: Uses a glove side setup while using a side step. Mid chest leg drive with a slight coil away from the plate. Has a long stride while landing slightly closed. Moderate arm swing while showing some scap load; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 81 MPH, while sitting 78-81 MPH; arm side run. CB: 67 MPH; 11-5 shape. CH: 72-73 MPH; maintains same plain. Loose, whippy arm with more velo to come once the body develops. Curveball has good downward action.
6/27/22
Physical: 5-foot-10, 132 pounds; Athletic, wiry build. 7.61 runner in the 60. Offensively: RHH. Even setup, with feet wide spread; has a pre-pitch bat waggle. Lifts hands with a slight leg-kick for timing. Stays behind the ball while showing an average effort from the legs. Showed a flat swing path with a finish around the back. More flyballs than line drives and groundballs with a peak exit velocity of 85 MPH via Trackman. consistent solid contact with feel for the barrel. Defensively: Starts with a balanced setup; uses prep hop while showing active feet. Hands are soft while funneling to the hip before transfer. Short take back while using various arm slots. INF - 76 MPH. Pitching: Uses a glove side setup while using a side step. Mid chest leg drive with a slight coil away from the plate. Has a long stride while landing slightly closed. Long arm swing while showing some scap load; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 78 MPH, while sitting 75-77 MPH; life through the zone with plus movement. CB: 62-64 MPH; slurve like action.
2/21/22
Physical: 5-foot-10, 125 pounds; Wiry, athletic build. 7.53 runner in the 60.
Offensively: RHH. Even setup, with feet wide spread; has a pre-pitch bat waggle. Lifts hands with an up and down stride for timing. Stays behind the ball while showing a strong lower half. Showed a flat swing path with a two handed finish. More fly balls than line drives and ground balls with a peak exit velocity of 85 MPH via Trackman. feel for the barrel with a 78% On plane efficiency.
Defensively: Starts with an upright /tall setup; walks into ready position while showing active feet. Hands are soft while funneling to the hip before transfer. Moderate arm circle from a low 3/4 arm slot. INF - 76 MPH.
Pitching: Uses a center rubber setup working primarily from the stretch. Belt high leg drive with a full coil away from the plate. Has a long stride landing inline with the plate. Moderate arm swing while showing no restrictions; high 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 74 MPH, while sitting 73-74 MPH; arm side run. CB: 60-61 MPH; slurve like action. CH: MPH.
Draft Reports
Contact
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Physical: 6-0, 160 pounds; Wiry, lean build. 7.2 runner in the 60.
Offensively: RHH. Even setup, with feet wide spread; upright bat position. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing an aggressive lower half. Showed a direct swing path with a two handed finish. More flyballs than line drives and groundballs with a peak exit velocity of 88 MPH via Trackman.
Defensively: Starts with a low to the ground setup; uses prep step while displaying fluid actions to the baseball. Hands are out in front while funneling to the hip before transfer. Moderate arm circle from a standard 3/4 arm slot. INF - 84 MPH.
Pitching: Uses a glove side setup while using a side step. Mid chest leg drive with a slight coil away from the plate. Has a moderate stride landing inline with the plate. Moderate arm swing while showing some scap load; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 78 MPH, while sitting 77-78 MPH; commands both sides. CB: 63-66 MPH; 2-8 shape. CH: 73-74 MPH; maintains same plain.
Physical: 6-foot-0, 145 pounds; Wiry, lean build. 7.48 runner in the 60.
Offensively: RHH. Even setup, with feet wide spread; upright bat position. Short take back with the hands with an up and down stride for timing. Drifts into contact while showing a strong lower half. Showed a downward swing path with a finish around the back. More line drives than flyballs and groundballs with a peak exit velocity of 87 MPH via Trackman. Showed a consistent barrel path.
Defensively: Starts with a balanced setup; uses prep hop while playing low to the ground. Hands are out in front with a clean transfer. Moderate arm circle from a high 3/4 arm slot. INF - 79 MPH.
Pitching: Uses a glove side setup while using a side step. Mid chest leg drive with a slight coil away from the plate. Has a long stride while landing slightly closed. Moderate arm swing while showing some scap load; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 81 MPH, while sitting 78-81 MPH; arm side run. CB: 67 MPH; 11-5 shape. CH: 72-73 MPH; maintains same plain. Loose, whippy arm with more velo to come once the body develops. Curveball has good downward action.
Physical: 5-foot-10, 132 pounds; Athletic, wiry build. 7.61 runner in the 60.
Offensively: RHH. Even setup, with feet wide spread; has a pre-pitch bat waggle. Lifts hands with a slight leg-kick for timing. Stays behind the ball while showing an average effort from the legs. Showed a flat swing path with a finish around the back. More flyballs than line drives and groundballs with a peak exit velocity of 85 MPH via Trackman. consistent solid contact with feel for the barrel.
Defensively: Starts with a balanced setup; uses prep hop while showing active feet. Hands are soft while funneling to the hip before transfer. Short take back while using various arm slots. INF - 76 MPH.
Pitching: Uses a glove side setup while using a side step. Mid chest leg drive with a slight coil away from the plate. Has a long stride while landing slightly closed. Long arm swing while showing some scap load; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 78 MPH, while sitting 75-77 MPH; life through the zone with plus movement. CB: 62-64 MPH; slurve like action.
Physical: 5-foot-10, 125 pounds; Wiry, athletic build. 7.53 runner in the 60.
Offensively: RHH. Even setup, with feet wide spread; has a pre-pitch bat waggle. Lifts hands with an up and down stride for timing. Stays behind the ball while showing a strong lower half. Showed a flat swing path with a two handed finish. More fly balls than line drives and ground balls with a peak exit velocity of 85 MPH via Trackman. feel for the barrel with a 78% On plane efficiency.
Defensively: Starts with an upright /tall setup; walks into ready position while showing active feet. Hands are soft while funneling to the hip before transfer. Moderate arm circle from a low 3/4 arm slot. INF - 76 MPH.
Pitching: Uses a center rubber setup working primarily from the stretch. Belt high leg drive with a full coil away from the plate. Has a long stride landing inline with the plate. Moderate arm swing while showing no restrictions; high 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 74 MPH, while sitting 73-74 MPH; arm side run. CB: 60-61 MPH; slurve like action. CH: MPH.