The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
88.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
89.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
87.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.41
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
79.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.4
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.84
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
72.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Physical: 5-10, 165 pounds; Athletic, lean build. 7.06 runner in the 60. Offensively: RHH. Even setup, with feet shoulder width apart; bat positioned at a 45 degree angle. Lifts hands with an up and down stride for timing. Stays behind the ball while showing a strong lower half. Showed a downward swing path with a late one hand finish. More flyballs than line drives and groundballs with a peak exit velocity of 91 MPH via Trackman. Showed consistent feel for the barrel.. Defensively: Starts with a balanced setup; uses prep hop while utilizing a quick first step. Hands are underneath the body with a clean transfer. Moderate arm circle from a high 3/4 arm slot. INF - 88 MPH. OF - 89 MPH. Pitching: Uses a center rubber setup working primarily from the stretch. Belt high leg drive with a slight lean over the belt. Has a moderate stride landing inline with the plate. Long arm swing while wrist hooks behind back; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 83 MPH, while sitting 78-82 MPH; straight action. SL: 66-69 MPH; slurve like. CH: 76 MPH; runs.
6/26/23
Physical: 5-10, 165 pounds; Athletic, lean build. 6.92 runner in the 60. Offensively: RHH. Even setup, with feet shoulder width apart; bat positioned at a 45 degree angle. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing an aggressive lower half. Showed a direct swing path with a late one hand finish. More line drives than flyballs and groundballs with a peak exit velocity of 92 MPH via Trackman. Defensively: Starts with a low to the ground setup; uses prep hop while showing active feet. Hands are out in front with a seamless transfer. Moderate arm circle from a high 3/4 arm slot. INF - 84 MPH.
Draft Reports
Contact
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Physical: 5-10, 165 pounds; Athletic, lean build. 7.06 runner in the 60.
Offensively: RHH. Even setup, with feet shoulder width apart; bat positioned at a 45 degree angle. Lifts hands with an up and down stride for timing. Stays behind the ball while showing a strong lower half. Showed a downward swing path with a late one hand finish. More flyballs than line drives and groundballs with a peak exit velocity of 91 MPH via Trackman. Showed consistent feel for the barrel..
Defensively: Starts with a balanced setup; uses prep hop while utilizing a quick first step. Hands are underneath the body with a clean transfer. Moderate arm circle from a high 3/4 arm slot. INF - 88 MPH. OF - 89 MPH.
Pitching: Uses a center rubber setup working primarily from the stretch. Belt high leg drive with a slight lean over the belt. Has a moderate stride landing inline with the plate. Long arm swing while wrist hooks behind back; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 83 MPH, while sitting 78-82 MPH; straight action. SL: 66-69 MPH; slurve like. CH: 76 MPH; runs.
Physical: 5-10, 165 pounds; Athletic, lean build. 6.92 runner in the 60.
Offensively: RHH. Even setup, with feet shoulder width apart; bat positioned at a 45 degree angle. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing an aggressive lower half. Showed a direct swing path with a late one hand finish. More line drives than flyballs and groundballs with a peak exit velocity of 92 MPH via Trackman.
Defensively: Starts with a low to the ground setup; uses prep hop while showing active feet. Hands are out in front with a seamless transfer. Moderate arm circle from a high 3/4 arm slot. INF - 84 MPH.