The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.32
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
76.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Delivery: Drop and drive delivery with a slight pause at the top, consistent release point at times, falls off slightly to 1B side, controlled tempo throughout.
Arm Action: RH. Long arm action, high ¾ slot.
FB: 81-84 mph. Strikes at times at the bottom of the zone and glove-side, flashed arm-side run.
CB: 68-70 mph. 11/5 shape
CH: 70-76 mph. Flashed arm-side action and ability to keep it down.
6/23/21
Body: 6-foot-0, 200 pounds. Defense: IF. Simple, clean actions. Showed ability to range to both sides. Present glove well. Efficient exchanges. Corner IF type. Arm: RH. 73 mph. Short arm cycle. Accurate. Hit: RH. Open set up. Weight shifted mostly towards back side. Strides back to square. Coiled load. Stays on plane well. Line drive type swing. Some lift though extension. Flashes pull side power potential. Power: 95.06 mph Exit Velocity via TrackMan. Run: 7.56 Laser Timed
Delivery: Slow, controlled motion. Drop and drive type delivery. Lands slightly closed. Follow through pulls him towards 1B side. Much more to come as he continues to polish his delivery. Arm Action: RH. Short arm cycle. ¾ to high ¾ slot. FB: 79-81 mph. Up to 81.54 mph. Ball jumps out of his hand coming from a slow delivery. Locates well. Can move it in and out. CB: 67-68 mph. Good shape. Some loop, but is tighter when he works down.
Draft Reports
Contact
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Positional Profile: RHP
Body: 6-foot, 200 pounds.
Delivery: Drop and drive delivery with a slight pause at the top, consistent release point at times, falls off slightly to 1B side, controlled tempo throughout.
Arm Action: RH. Long arm action, high ¾ slot.
FB: 81-84 mph. Strikes at times at the bottom of the zone and glove-side, flashed arm-side run.
CB: 68-70 mph. 11/5 shape
CH: 70-76 mph. Flashed arm-side action and ability to keep it down.
Body: 6-foot-0, 200 pounds.
Defense: IF. Simple, clean actions. Showed ability to range to both sides. Present glove well. Efficient exchanges. Corner IF type.
Arm: RH. 73 mph. Short arm cycle. Accurate.
Hit: RH. Open set up. Weight shifted mostly towards back side. Strides back to square. Coiled load. Stays on plane well. Line drive type swing. Some lift though extension. Flashes pull side power potential.
Power: 95.06 mph Exit Velocity via TrackMan.
Run: 7.56 Laser Timed
Delivery: Slow, controlled motion. Drop and drive type delivery. Lands slightly closed. Follow through pulls him towards 1B side. Much more to come as he continues to polish his delivery.
Arm Action: RH. Short arm cycle. ¾ to high ¾ slot.
FB: 79-81 mph. Up to 81.54 mph. Ball jumps out of his hand coming from a slow delivery. Locates well. Can move it in and out.
CB: 67-68 mph. Good shape. Some loop, but is tighter when he works down.