The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.78
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
76.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
9.3
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.75
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
74.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
9.4
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
9.28
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
69.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
66.13
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Kyle Phillips, Roxbury (NJ), 2025 Positional Profile: RHP Body: 6-1, 195-pounds. Strong/physical build. Delivery: Compact delivery. Engages the backside on time, rides the slope. Shoulders stay even. Gets over a strong brace leg. Arm Action: RH. Long, loose and clean, w/ intent. FB: T83, 82-83 mph. Locates all over the zone. T2128, 2062 average rpm. SL: 70-71 mph. 11/5 action, more vertical tilt. T2048, 2003 average rpm. CH: 74-76 mph. Kills spin, imitates FB arm speed. T1420, 1367 average rpm.
Phillips possesses a strong and broad-shouldered frame at 6-foot-1, 200-pounds. Gradual delivery with a an aggressive second half. Shoulders stay in line. Shorter stride with his direction staying in line. Gets over his brace leg. Long, loose, clean arm. Higher slot, nearly over-the-top. FB had some downhill action at 80-81 MPH. SL showed cutter like action, later horizontal bite at 71-73 MPH. CH mimicked FB intent at 74-75 MPH.
3/06/22
Phillips has a strong and physical build, standing at 6-foot-, 195-pounds. Ran the 60 yard dash in 8.78 seconds, while recording a top exit velocity of 82 MPH. Tall and slightly open stance. Hands start by his back shoulder, move directly backwards in his load while creating some rhythm. Toe-tap stride. Strong lower half, clears his hips through the zone. In the infield, showed appropriate footwork. Efficient turns, ability to manipulate arm angles. On the mound, Phillips starts a bit offset on the first base side of the rubber. Hands start up high in his delivery and move in sync with his leg kick. Upper half works delayed, allows his arm to speed up and create some deception. Feet stay in line down the mound. Long arm action, high 3/4 slot. FB was in the zone at 78-79 MPH. Up-down shape on the breaker, which was 69-70 MPH. Displayed a CH as well, depth at 71-72 MPH.
6/22/21
Physical: 6-foot-0, 180 pounds; Broad shouldered, proportional build. 9.46 runner in the 60. Offensively: RHH. Even setup, with feet shoulder width apart; flat bat to start. Extended take back of the hands with an up and down stride for timing. Drifts into contact while showing an average effort from the legs. Showed a direct swing path with a one-handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 82 MPH via Trackman. Defensively: Starts with an upright /tall setup; uses prep hop while sits back. Hands are underneath the body while standing up during transfer. Moderate arm circle from a high 3/4 arm slot. INF - 72 MPH. Pitching: Phillips uses a glove side setup while using an angled drop step. Mid chest leg drive with shoulders outside the hips. Has a moderate stride while landing slightly open. Moderate arm swing while wrist hooks behind back, while working through a standard 3/4 slot. Square to the plate with finish. FB: Peak velo of 75 MPH, while sitting 74-75 MPH; arm side run. CB: 68-69 MPH; 11-5 shape. CH: 66-68 MPH; fading action.
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Kyle Phillips, Roxbury (NJ), 2025
Positional Profile: RHP
Body: 6-1, 195-pounds. Strong/physical build.
Delivery: Compact delivery. Engages the backside on time, rides the slope. Shoulders stay even. Gets over a strong brace leg.
Arm Action: RH. Long, loose and clean, w/ intent.
FB: T83, 82-83 mph. Locates all over the zone. T2128, 2062 average rpm.
SL: 70-71 mph. 11/5 action, more vertical tilt. T2048, 2003 average rpm.
CH: 74-76 mph. Kills spin, imitates FB arm speed. T1420, 1367 average rpm.
Kyle Phillips, Roxbury (NJ), 2025
Positional Profile: RHP
Body: 6-1, 195-pounds. Strong/physical build.
Hit: RHH
Arm: RH.
Phillips possesses a strong and broad-shouldered frame at 6-foot-1, 200-pounds. Gradual delivery with a an aggressive second half. Shoulders stay in line. Shorter stride with his direction staying in line. Gets over his brace leg. Long, loose, clean arm. Higher slot, nearly over-the-top. FB had some downhill action at 80-81 MPH. SL showed cutter like action, later horizontal bite at 71-73 MPH. CH mimicked FB intent at 74-75 MPH.
Phillips has a strong and physical build, standing at 6-foot-, 195-pounds. Ran the 60 yard dash in 8.78 seconds, while recording a top exit velocity of 82 MPH. Tall and slightly open stance. Hands start by his back shoulder, move directly backwards in his load while creating some rhythm. Toe-tap stride. Strong lower half, clears his hips through the zone. In the infield, showed appropriate footwork. Efficient turns, ability to manipulate arm angles. On the mound, Phillips starts a bit offset on the first base side of the rubber. Hands start up high in his delivery and move in sync with his leg kick. Upper half works delayed, allows his arm to speed up and create some deception. Feet stay in line down the mound. Long arm action, high 3/4 slot. FB was in the zone at 78-79 MPH. Up-down shape on the breaker, which was 69-70 MPH. Displayed a CH as well, depth at 71-72 MPH.
Physical: 6-foot-0, 180 pounds; Broad shouldered, proportional build. 9.46 runner in the 60.
Offensively: RHH. Even setup, with feet shoulder width apart; flat bat to start. Extended take back of the hands with an up and down stride for timing. Drifts into contact while showing an average effort from the legs. Showed a direct swing path with a one-handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 82 MPH via Trackman.
Defensively: Starts with an upright /tall setup; uses prep hop while sits back. Hands are underneath the body while standing up during transfer. Moderate arm circle from a high 3/4 arm slot. INF - 72 MPH.
Pitching: Phillips uses a glove side setup while using an angled drop step. Mid chest leg drive with shoulders outside the hips. Has a moderate stride while landing slightly open. Moderate arm swing while wrist hooks behind back, while working through a standard 3/4 slot. Square to the plate with finish. FB: Peak velo of 75 MPH, while sitting 74-75 MPH; arm side run. CB: 68-69 MPH; 11-5 shape. CH: 66-68 MPH; fading action.