The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.66
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
80.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.7
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.72
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
79.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Strong, physical build at 6-foot, 190-pounds. Ran the 60 yard dash in 7.66 seconds, recorded a top exit velo of 89 MPH. Tall, open stance with some bend in his knees. Hands are free and easy, move slightly backwards during his load. Extension through the zone. Small, hanging stride. Balanced approach, line drives to all fields. Positional velo of 80 MPH in the infield. Smooth actions around the baseball. Gathers in his midsection, quick release. On the mound, Park starts straight up on the first base side. Gradual start to his delivery, faster going down the slope. High leg lift, works in sync with his upper half. Slight uphill shoulder tilt, closed at foot strike. Gets over his frontside. Shorter arm action. FB had some downhill angle on it at 80-81 MPH touching 83 MPH. CB at 70-71 MPH had more horizontal action to it. CH with fade at 74-75 MPH.
7/08/20
Maryland Western Trials
Body: 6’0’’, 185 pounds. Athletic, projectable frame. Hit: RHH. Hits from a balanced, square stance at the plate with a small leg kick load. Creates good hand separation and works short to the ball with quick hands and bat speed through the zone. Stays behind the ball with some lower half involvement and finishes long with one hand. Gap-to-gap line drive approach and nice feel for the barrel. Power: 89 mph exit velocity during BP per TrackMan. Strength present in the hands with power to the alleys. Arm: RH. INF - 78 mph. Throws with shorter, whippy arm action from a low three-quarter slot with ease. Defense: Moves light in the infield and really works through the ball well with smooth, clean actions. Fields the ball out in front and funnels quickly to chest for transfer and exchange. Feet are always moving towards the target. High level defender. Run: 7.72 60-yard time.
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
Strong, physical build at 6-foot, 190-pounds. Ran the 60 yard dash in 7.66 seconds, recorded a top exit velo of 89 MPH. Tall, open stance with some bend in his knees. Hands are free and easy, move slightly backwards during his load. Extension through the zone. Small, hanging stride. Balanced approach, line drives to all fields. Positional velo of 80 MPH in the infield. Smooth actions around the baseball. Gathers in his midsection, quick release. On the mound, Park starts straight up on the first base side. Gradual start to his delivery, faster going down the slope. High leg lift, works in sync with his upper half. Slight uphill shoulder tilt, closed at foot strike. Gets over his frontside. Shorter arm action. FB had some downhill angle on it at 80-81 MPH touching 83 MPH. CB at 70-71 MPH had more horizontal action to it. CH with fade at 74-75 MPH.
Maryland Western Trials
Body: 6’0’’, 185 pounds. Athletic, projectable frame.
Hit: RHH. Hits from a balanced, square stance at the plate with a small leg kick load. Creates good hand separation and works short to the ball with quick hands and bat speed through the zone. Stays behind the ball with some lower half involvement and finishes long with one hand. Gap-to-gap line drive approach and nice feel for the barrel.
Power: 89 mph exit velocity during BP per TrackMan. Strength present in the hands with power to the alleys.
Arm: RH. INF - 78 mph. Throws with shorter, whippy arm action from a low three-quarter slot with ease.
Defense: Moves light in the infield and really works through the ball well with smooth, clean actions. Fields the ball out in front and funnels quickly to chest for transfer and exchange. Feet are always moving towards the target. High level defender.
Run: 7.72 60-yard time.