The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
6.94
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
14.9
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
6.98
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
88.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
14.2
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.17
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
83.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.9
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.12
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
68.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Positional Profile: RHP/3B Body: 6-4, 190-pounds. Defense: Tall frame with raw glove actions. Quicker shorter release. With strong accurate throws Arm: INF - 88 mph. Hit: RHH. athletic stance w/ short quick load. Length in the swing with some bat speed. Inconsistent contact with a couple hard line drives in the middle of the field Power: 94.7 mph exit velocity from Trackman. Run: 7.01 runner in the 60.
Delivery: Good tempo with high leg lift with still hands around the chest. Uses momentum of slope well into an aggressive finish Arm action: Good pace out of the glove. Short and quick through a ¾ slot FB: T89.70, 88.7-89.6 mph. Some pop out of the hand missed arm side SL: 72.7-77.1 mph. 2/8 late breaking action. Easy feel for zone CH: 78.0-80.1 mph. Good arm speed some run
Draft Reports
Contact
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Positional Profile: RHP/3B
Body: 6-4, 190-pounds.
Defense: Tall frame with raw glove actions. Quicker shorter release. With strong accurate throws
Arm: INF - 88 mph.
Hit: RHH. athletic stance w/ short quick load. Length in the swing with some bat speed. Inconsistent contact with a couple hard line drives in the middle of the field
Power: 94.7 mph exit velocity from Trackman.
Run: 7.01 runner in the 60.
Delivery: Good tempo with high leg lift with still hands around the chest. Uses momentum of slope well into an aggressive finish
Arm action: Good pace out of the glove. Short and quick through a ¾ slot
FB: T89.70, 88.7-89.6 mph. Some pop out of the hand missed arm side
SL: 72.7-77.1 mph. 2/8 late breaking action. Easy feel for zone
CH: 78.0-80.1 mph. Good arm speed some run