The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.94
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.12 - 2.28
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
77.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.2
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.14
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.44 - 2.76
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
66.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Body: 5/11, 165 pounds. Athletic frame, room for maturation ahead. Defense: 2.44-2.76 pop times. Feet gain ground to target, clean transfers across his midsection. Arm: . C - 66 mph. Accurate, short arm action, high 3/4 slot. Hit: . Balanced, even base, hands at back shoulder. Hands load back, short stride. Loose hands, short to the ball, barrel stays through the zone, has feel for his barrel working through the middle of the field Power: 84 mph exit velocity from the tee. Average bat speed, numbers should improve with added strength. Run:8.14 runner in the 60.
Delivery: Side saddle on the 3B side. Small rocker and easy turn. Leg lifts to the belt. Slight coil and uncoil out of balance. Small uphill leverage with a high front side as the hands break. Lands open to his line with a square foot-strike. Athletic finish Arm Action: .Medium arm swing. Arm has some athleticism in it as it loads the scapular. Pelvic tilt takes the release to an over-the-top slot. Average arm speed FB: T73, 70-73 mph. rpm. Some ride and run with a 1:15 spin out of the hand. Elevated with more feel for the arm side. CB: 59-62 mph. rpm. Hump out of the hand. Early action. Big tilt with some depth. 11/5 tilt. CH: 60-66 mph. rpm. Similar metrics to the fastball relying on change of speed for deception. Around the zone. Slows arm a bit
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
Body: 5/11, 165 pounds. Athletic frame, room for maturation ahead.
Defense: 2.44-2.76 pop times. Feet gain ground to target, clean transfers across his midsection.
Arm: . C - 66 mph. Accurate, short arm action, high 3/4 slot.
Hit: . Balanced, even base, hands at back shoulder. Hands load back, short stride. Loose hands, short to the ball, barrel stays through the zone, has feel for his barrel working through the middle of the field
Power: 84 mph exit velocity from the tee. Average bat speed, numbers should improve with added strength.
Run:8.14 runner in the 60.
Delivery: Side saddle on the 3B side. Small rocker and easy turn. Leg lifts to the belt. Slight coil and uncoil out of balance. Small uphill leverage with a high front side as the hands break. Lands open to his line with a square foot-strike. Athletic finish
Arm Action: . Medium arm swing. Arm has some athleticism in it as it loads the scapular. Pelvic tilt takes the release to an over-the-top slot. Average arm speed
FB: T73, 70-73 mph. rpm. Some ride and run with a 1:15 spin out of the hand. Elevated with more feel for the arm side.
CB: 59-62 mph. rpm. Hump out of the hand. Early action. Big tilt with some depth. 11/5 tilt.
CH: 60-66 mph. rpm. Similar metrics to the fastball relying on change of speed for deception. Around the zone. Slows arm a bit