The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
84.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.37
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
83.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.75
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.07
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.42
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Positional Profile: OF/RHP Body: 5-10, 160-pounds. Hit: RHH. Open stance. Strides to square with a small hand load. Barrel works slightly uphill. Average linedrive contact to the middle of the field. Stiff hands at times Power: 87.3 max exit velocity, averaged 82.1 mph. 296’ max distance. Arm: RH. OF - 83 mph. Good accuracy. Defense: OF - Overall average movements. Can play high with glove. Run: 7.42 runner in the 60.
Delivery: Stretch only. Controlled knee turn into medium leg kick, good tempo down the mound. Arm Action: RH. Long and quick, ¾ slot. FB: T81.3, 79.2-80.7 mph. T1756, 1657 average rpm. Run and sink. CB: 71.7-73.4 mph. T2590, 2514 average rpm. 11/5 shape, good feel in zone. CH: 68.4-69.7 mph. T1290, 1261 average rpm. Fade and sink.
3/20/22
Positional Profile: OF/RHP Body: 5-10, 160-pounds. Hit: RHH. Open balanced stance. Longer stride. Slight uphill swing plane, aggressive and stiff. Mostly ground ball contact to the middle of the field. Inconsistent barrel contact Power: 86.9 max exit velocity, averaged 65.2 mph. 210’ max distance. Arm: RH. OF - 82 mph. Showed carry Defense: Stiffness in glove and wrist. Average footwork, can get caught in between reads Run: 7.37 runner in the 60.
Delivery: Works from stretch. Slow into balance position and lands inline down the mound Arm Action: RH. Long and quick, ¾ slot FB: T81.7, 80.2-81.6 mph. T1913, 1843 average rpm. Varying SL: 69.6-70.9 mph. T2665, 2607 average rpm. 11/5 small late CH: 71.0-72.1 mph. T1617, 1483 average rpm.Run action
Draft Reports
Contact
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Positional Profile: OF/RHP
Body: 5-10, 160-pounds.
Hit: RHH. Open stance. Strides to square with a small hand load. Barrel works slightly uphill. Average linedrive contact to the middle of the field. Stiff hands at times
Power: 87.3 max exit velocity, averaged 82.1 mph. 296’ max distance.
Arm: RH. OF - 83 mph. Good accuracy.
Defense: OF - Overall average movements. Can play high with glove.
Run: 7.42 runner in the 60.
Delivery: Stretch only. Controlled knee turn into medium leg kick, good tempo down the mound.
Arm Action: RH. Long and quick, ¾ slot.
FB: T81.3, 79.2-80.7 mph. T1756, 1657 average rpm. Run and sink.
CB: 71.7-73.4 mph. T2590, 2514 average rpm. 11/5 shape, good feel in zone.
CH: 68.4-69.7 mph. T1290, 1261 average rpm. Fade and sink.
Positional Profile: OF/RHP
Body: 5-10, 160-pounds.
Hit: RHH. Open balanced stance. Longer stride. Slight uphill swing plane, aggressive and stiff. Mostly ground ball contact to the middle of the field. Inconsistent barrel contact
Power: 86.9 max exit velocity, averaged 65.2 mph. 210’ max distance.
Arm: RH. OF - 82 mph. Showed carry
Defense: Stiffness in glove and wrist. Average footwork, can get caught in between reads
Run: 7.37 runner in the 60.
Delivery: Works from stretch. Slow into balance position and lands inline down the mound
Arm Action: RH. Long and quick, ¾ slot
FB: T81.7, 80.2-81.6 mph. T1913, 1843 average rpm. Varying
SL: 69.6-70.9 mph. T2665, 2607 average rpm. 11/5 small late
CH: 71.0-72.1 mph. T1617, 1483 average rpm.Run action