The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
88.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.45
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
93.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Positional Profile: OF Body: 6-foot-5, 180-pounds, wide shoulders, high waist level Defense: Aggressive, builds speed to the ball. Quick 2-step crow hop and clean transfer, gets rid of ball quick. Mainly on target Arm: OF - 90 mph. Hit: Tall, upright start to crouched, slightly back tilted load and stride. Shoulder level load, slightly uphill path. Hard to repeat, Inconsistent contact but flashes power gap to gap Power: 91 mph exit velocity from the tee. Run: 7.45 runner in the 60.
Delivery: Side rocker, high, slightly coiled leg lift, swinging front leg into open foot plant, medium-high level of intent, first base side finish Arm Action: Straight drop at separation, reaches back behind into short, over the top path FB: T85, 80-84 mph. CB: 69-73 mph. CH: 71 mph.
Draft Reports
Contact
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Positional Profile: OF
Body: 6-foot-5, 180-pounds, wide shoulders, high waist level
Defense: Aggressive, builds speed to the ball. Quick 2-step crow hop and clean transfer, gets rid of ball quick. Mainly on target
Arm: OF - 90 mph.
Hit: Tall, upright start to crouched, slightly back tilted load and stride. Shoulder level load, slightly uphill path. Hard to repeat, Inconsistent contact but flashes power gap to gap
Power: 91 mph exit velocity from the tee.
Run: 7.45 runner in the 60.
Delivery: Side rocker, high, slightly coiled leg lift, swinging front leg into open foot plant, medium-high level of intent, first base side finish
Arm Action: Straight drop at separation, reaches back behind into short, over the top path
FB: T85, 80-84 mph.
CB: 69-73 mph.
CH: 71 mph.