The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.66
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
74.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Tall lanky frame with a high leg lift. Good arm action with a 3/4 arm slot. CB has late life. Slightly opened stance with hands out infront of his body. Big leg kick with good hand speed gets the bat through the zone.
8/20/24
Good glove and footwork at 3B. Short arm action across the INF. Tall lanky frame with a high leg kick. Gets over his front leg well. Room for development with his CB. Wide stance with small leg kick. High hands that are seperated from the body. Hard contact on pitches he can elevate.
Draft Reports
Contact
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Tall lanky frame with a high leg lift. Good arm action with a 3/4 arm slot. CB has late life. Slightly opened stance with hands out infront of his body. Big leg kick with good hand speed gets the bat through the zone.
Good glove and footwork at 3B. Short arm action across the INF. Tall lanky frame with a high leg kick. Gets over his front leg well. Room for development with his CB. Wide stance with small leg kick. High hands that are seperated from the body. Hard contact on pitches he can elevate.