The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.01
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
81.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.7
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.24
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
76.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Positional Profile: SS/3B Body: 5-9, 142-pounds. Athletic Delivery: Starts in the middle of the rubber and stays there throughout an athletic and repeatable delivery, hides the ball well, strides across his body creating some "cross-fire" action, finishes with hips and shoulders square to his target Arm Action: RH. Long and loose with a low 3/4 release FB: T76, 73-75 mph. Good arm side run and sink down in the zone T2175, 2060 average rpm. SL: 65-67 mph. Good lateral break and depth, especially when fingertips get on top and behind the baseball T2187, 2131 average rpm. CH: 65-69 mph. Turns it over well with some fade to the arm side T1696, 1527 average rpm.
10/30/22
Positional Profile: SS/3B Body: 5-9, 142-pounds. Athletic Hits: RHH. Starts in an upright, balanced, and athletic stance, uses a simple load and stride rocking back before getting front foot down Gets behind the ball and works on-plane to contact with uphill extension and a one-handed finish, worked middle to opposite field during BP and squared the ball up well when his bat head got out front Power: 84 max exit velocity, averaged 78.1 MPH. 244' max distance. Arm: RH. Longer arm path with a low 3/4 release Defense: Longer strides on the dirt with athletic, quick feet, average hands, showed a quick release on forehand play Run: 7.28 runner in the 60.
9/24/22
Positional Profile: 3B/SS Body: 5-9, 142-pounds. Lean, athletic frame Hits: RHH. Conventional balanced stance, slightly open Smooth, balanced load with leg lift, level bat path thoughout swing. Works the baseball all fields Power: 81 max exit velocity, averaged 68.5 MPH. 270' max distance. Arm: RH. INF-74 mph.Loose arm action with whip Defense: Good range and quickness with developing hands. Solid on tranfers. Could develop into very solid infield prospect Run: 7.24 runner in the 60.
Draft Reports
Contact
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Body: 5-9, 142-pounds. Athletic
Delivery: Starts in the middle of the rubber and stays there throughout an athletic and repeatable delivery, hides the ball well, strides across his body creating some "cross-fire" action, finishes with hips and shoulders square to his target
Arm Action: RH. Long and loose with a low 3/4 release
FB: T76, 73-75 mph. Good arm side run and sink down in the zone T2175, 2060 average rpm.
SL: 65-67 mph. Good lateral break and depth, especially when fingertips get on top and behind the baseball T2187, 2131 average rpm.
CH: 65-69 mph. Turns it over well with some fade to the arm side T1696, 1527 average rpm.
Body: 5-9, 142-pounds. Athletic
Hits: RHH. Starts in an upright, balanced, and athletic stance, uses a simple load and stride rocking back before getting front foot down Gets behind the ball and works on-plane to contact with uphill extension and a one-handed finish, worked middle to opposite field during BP and squared the ball up well when his bat head got out front
Power: 84 max exit velocity, averaged 78.1 MPH. 244' max distance.
Arm: RH. Longer arm path with a low 3/4 release
Defense: Longer strides on the dirt with athletic, quick feet, average hands, showed a quick release on forehand play
Run: 7.28 runner in the 60.
Body: 5-9, 142-pounds. Lean, athletic frame
Hits: RHH. Conventional balanced stance, slightly open Smooth, balanced load with leg lift, level bat path thoughout swing. Works the baseball all fields
Power: 81 max exit velocity, averaged 68.5 MPH. 270' max distance.
Arm: RH. INF-74 mph.Loose arm action with whip
Defense: Good range and quickness with developing hands. Solid on tranfers. Could develop into very solid infield prospect
Run: 7.24 runner in the 60.