Asbury University Whitley County High School (HS) • KY
5' 11" • 185LBS
R/R • 20yr 10mo
Travel Team: Kentucky Baseball Club 17U Blue
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.31
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
77.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.8
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.18
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
79.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Hit: (RHH) Begins in a balanced open stance with a controlled load, then uses a short stride. Above average bat speed. Good extension on his finish, simple swing. Base hit approach.
Power: 91 mph exit velocity, average 81.88 mph. 72.93 mph bat speed average. 20.73 mph hand speed average.
Defense: (IF) Sure hands, consistent footwork, clean exchange. Above average. Laterally, movements were average and fielded the ball out front.
Arm: 79 mph infield velocity. Quick arm action, high ¾ slot.
Speed: 7.18 (60-yard).
Pitching: Solid. Drop-and-drive delivery, some effort. High ¾ arm angle, above average arm speed, consistent arm action. Strong balance point, in line shoulders, lands soft, a recoil finish.
Body: 5-foot-11, 180-pound proportional frame.
Hit: (RHH) Begins in a balanced open stance with a controlled load, then uses a short stride. Above average bat speed. Good extension on his finish, simple swing. Base hit approach.
Power: 91 mph exit velocity, average 81.88 mph. 72.93 mph bat speed average. 20.73 mph hand speed average.
Defense: (IF) Sure hands, consistent footwork, clean exchange. Above average. Laterally, movements were average and fielded the ball out front.
Arm: 79 mph infield velocity. Quick arm action, high ¾ slot.
Speed: 7.18 (60-yard).
Pitching: Solid. Drop-and-drive delivery, some effort. High ¾ arm angle, above average arm speed, consistent arm action. Strong balance point, in line shoulders, lands soft, a recoil finish.
FB: T83. 79-82 mph. (Max spin 2091; Avg 1962). Decent accuracy, slight action, straight movement.
CB: 65-68 mph. Some control, gradual action, 11/5 shape. (Max spin 1917; Avg 1875).
CH: 71-73 mph. Some command, slight running action.