The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.71
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.5
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.67
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
84.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Uncommitted. 5-foot-10, 162 pounds. This highly athletic strike thrower had one of the most impressive outings all summer at LakePoint. While it isn’t a prototype frame he has prototype stuff, command, and pitchability. It all begins with his extremely athletic delivery that is both compact and well sequenced. It’s one of the better deliveries in the entire class and has every trait you’d look for in a D1 starter. As you can see in the tweet below, he’s a precise mover with no wasted energy and the delivery stays very well balanced without sacrificing his optimal intent. His advanced hip hinge and ability to hold it throughout the stride creates one of the most connected arm actions you’ll see. He’s able to be consistent with a more dynamic, larger arm path due to the ability to repeat the bottom of the path at mid depth. The arm speed is whip like and the ball absolutely jumps out of his hand. Each pitch plays up due to angle but has zero effect on him having consistent pitch life. The FB velo may end up being just AVG MLB for a starter (92-93), but both of his offspeed pitches have true A/AVG potential. Just for comparison, there’s only one ‘25 arm in GA currently with 2 offspeed pitches of the same potential. His sweeping CB has shockingly consistent shape to both sides of the plate, creating an equal amount of whiffs and freezes with the pitch starting on top of RHH’s out of hand. He pronates just as well as he supinates, and this ability gives his CH wicked (almost screwball) type action. The HZB and late depth on the pitch allow him to backdoor it to RHH just as easily as he fades it across the zone vs LHH. Hail projects A/AVG command of 3 pitches which is an absolute rarity in todays age. What a dynamite arm!
6/20/23
Position: RHP
Body: 5-foot-10, 162-pound.
Pitching: Solid. Drop-and-drive delivery, some effort. High ¾ arm angle, quick arm speed, consistent compact arm action. Athletic balance point, downhill shoulders.
Uncommitted. 5-foot-10, 162 pounds. This highly athletic strike thrower had one of the most impressive outings all summer at LakePoint. While it isn’t a prototype frame he has prototype stuff, command, and pitchability. It all begins with his extremely athletic delivery that is both compact and well sequenced. It’s one of the better deliveries in the entire class and has every trait you’d look for in a D1 starter. As you can see in the tweet below, he’s a precise mover with no wasted energy and the delivery stays very well balanced without sacrificing his optimal intent. His advanced hip hinge and ability to hold it throughout the stride creates one of the most connected arm actions you’ll see. He’s able to be consistent with a more dynamic, larger arm path due to the ability to repeat the bottom of the path at mid depth. The arm speed is whip like and the ball absolutely jumps out of his hand. Each pitch plays up due to angle but has zero effect on him having consistent pitch life. The FB velo may end up being just AVG MLB for a starter (92-93), but both of his offspeed pitches have true A/AVG potential. Just for comparison, there’s only one ‘25 arm in GA currently with 2 offspeed pitches of the same potential. His sweeping CB has shockingly consistent shape to both sides of the plate, creating an equal amount of whiffs and freezes with the pitch starting on top of RHH’s out of hand. He pronates just as well as he supinates, and this ability gives his CH wicked (almost screwball) type action. The HZB and late depth on the pitch allow him to backdoor it to RHH just as easily as he fades it across the zone vs LHH. Hail projects A/AVG command of 3 pitches which is an absolute rarity in todays age. What a dynamite arm!
Position: RHP
Body: 5-foot-10, 162-pound.
Pitching: Solid. Drop-and-drive delivery, some effort. High ¾ arm angle, quick arm speed, consistent compact arm action. Athletic balance point, downhill shoulders.
FB: (Max spin 2334; Avg 2306). Slight running action.
CB: Sharp action, 11/5 shape. (Max spin 2517; Avg 2489).
Body: 5-foot-8, 140-pound.
Pitching: Feel delivery, easy effort. High ¾ arm angle, some arm speed, loose arm action.
FB: (Max spin 2148; Avg 2075). Slight running action.
SL: Tight action, 10/4 movement. (Max spin 2489; Avg 2378).