The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
6.80
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
91.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.9
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.19
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
83.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
84.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.7
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.33
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
80.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
79.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Position Profile: OF/RHP Body: 6-3, 190-pounds. Wiry, Athletic Delivery: Tall and fall delivery, lands closed, ball of foot. Long levered can create angles and deception Arm Action: RH. Long, loose arm action, high 3/4 to 3/4 slot, recoil finish. Chance to be electric FB: T92, 90-92 mph. Plays with arm side action, flashed late hard run. T2496, 2406 average rpm. CB: 80-82 mph. Hard sharp breaking ball, thrown hard with tight spin, plus action at times. T2694, 2604 average rpm. CH: 79-80 mph. Creates fade action, heavy pronation. T2477, 1629 average rpm.
6/07/22
Nick Heitman, Mt. Vernon, 2024, IN
Position: RHP/OF
Body: 6-foot-3, 180-pound long projectable frame.
Hit: (RHH) Solid. Started in a wide balanced stance with a tight compact load, then used a short stride. Present bat speed. High finish, loose level swing. Pull side approach.
Arm: 91 mph outfield velocity. Loose arm action, an-over-the-top slot.
Speed: 6.80 (60-yard).
Pitching: Projectable. Feel delivery, high effort. Over-the-top arm angle, quick arm speed, longer loose arm action. Tall balance point, uphill shoulders, an athletic finish.
Position Profile: OF/RHP
Body: 6-3, 190-pounds. Wiry, Athletic
Delivery: Tall and fall delivery, lands closed, ball of foot. Long levered can create angles and deception
Arm Action: RH. Long, loose arm action, high 3/4 to 3/4 slot, recoil finish. Chance to be electric
FB: T92, 90-92 mph. Plays with arm side action, flashed late hard run. T2496, 2406 average rpm.
CB: 80-82 mph. Hard sharp breaking ball, thrown hard with tight spin, plus action at times. T2694, 2604 average rpm.
CH: 79-80 mph. Creates fade action, heavy pronation. T2477, 1629 average rpm.
Nick Heitman, Mt. Vernon, 2024, IN
Position: RHP/OF
Body: 6-foot-3, 180-pound long projectable frame.
Hit: (RHH) Solid. Started in a wide balanced stance with a tight compact load, then used a short stride. Present bat speed. High finish, loose level swing. Pull side approach.
Power: 93.4 mph exit velocity, average 77.1 mph.
Defense: (OF) Sure hands, fluid footwork, twitchy exchange. Athletic.
Arm: 91 mph outfield velocity. Loose arm action, an-over-the-top slot.
Speed: 6.80 (60-yard).
Pitching: Projectable. Feel delivery, high effort. Over-the-top arm angle, quick arm speed, longer loose arm action. Tall balance point, uphill shoulders, an athletic finish.
FB: T90. 86-89 mph. (Max spin 2199; Avg 2147).
CH: 75-76 mph. Some sinking action.
SL: 76-77 mph. Sharp movement. (Max spin 2304; Avg 2232).